Use Platform.GameDir explicitly in hardcoded paths.

This commit is contained in:
Paul Chote
2020-11-20 17:44:53 +00:00
committed by abcdefg30
parent de7a84e8ed
commit 888915b53b
11 changed files with 11 additions and 11 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var palette = new ImmutablePalette(args[1], new int[0]);
SequenceProvider sequences = null;
var mapPackage = new Folder(".").OpenPackage(args[2], modData.ModFiles);
var mapPackage = new Folder(Platform.GameDir).OpenPackage(args[2], modData.ModFiles);
if (mapPackage != null)
sequences = new Map(modData, mapPackage).Rules.Sequences;
else if (!modData.DefaultSequences.TryGetValue(args[2], out sequences))