Use Platform.GameDir explicitly in hardcoded paths.
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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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var palette = new ImmutablePalette(args[1], new int[0]);
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SequenceProvider sequences = null;
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var mapPackage = new Folder(".").OpenPackage(args[2], modData.ModFiles);
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var mapPackage = new Folder(Platform.GameDir).OpenPackage(args[2], modData.ModFiles);
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if (mapPackage != null)
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sequences = new Map(modData, mapPackage).Rules.Sequences;
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else if (!modData.DefaultSequences.TryGetValue(args[2], out sequences))
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