Use Platform.GameDir explicitly in hardcoded paths.
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@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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{
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var modData = Game.ModData = utility.ModData;
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var map = new Map(modData, new Folder(".").OpenPackage(args[1], modData.ModFiles));
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var map = new Map(modData, new Folder(Platform.GameDir).OpenPackage(args[1], modData.ModFiles));
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MergeAndPrint(map, "Rules", map.RuleDefinitions);
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MergeAndPrint(map, "Sequences", map.SequenceDefinitions);
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MergeAndPrint(map, "ModelSequences", map.ModelSequenceDefinitions);
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