Use Platform.GameDir explicitly in hardcoded paths.

This commit is contained in:
Paul Chote
2020-11-20 17:44:53 +00:00
committed by abcdefg30
parent de7a84e8ed
commit 888915b53b
11 changed files with 11 additions and 11 deletions

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
// HACK: The engine code assumes that Game.modData is set.
// HACK: We know that maps can only be oramap or folders, which are ReadWrite
var modData = Game.ModData = utility.ModData;
using (var package = new Folder(".").OpenPackage(args[1], modData.ModFiles))
using (var package = new Folder(Platform.GameDir).OpenPackage(args[1], modData.ModFiles))
new Map(modData, package).Save((IReadWritePackage)package);
}
}