Remove AttackFrontal's FacingTolerance and define it explicitly in rules
This commit is contained in:
@@ -456,6 +456,7 @@
|
||||
IdleSequences: idle1, idle2
|
||||
StandSequences: stand, stand2
|
||||
AttackFrontal:
|
||||
FacingTolerance: 0
|
||||
|
||||
^CivInfantry:
|
||||
Inherits: ^Infantry
|
||||
@@ -491,6 +492,7 @@
|
||||
Armament:
|
||||
Weapon: Pistol
|
||||
AttackFrontal:
|
||||
FacingTolerance: 0
|
||||
WithInfantryBody:
|
||||
DefaultAttackSequence: shoot
|
||||
|
||||
@@ -540,6 +542,7 @@
|
||||
Voice: Attack
|
||||
AttackFrontal:
|
||||
Voice: Attack
|
||||
FacingTolerance: 0
|
||||
DeathSounds:
|
||||
Voiced:
|
||||
VoiceSet: DinoVoice
|
||||
@@ -587,6 +590,7 @@
|
||||
MuzzleSequence: muzzle
|
||||
AttackFrontal:
|
||||
Voice: Attack
|
||||
FacingTolerance: 0
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 8
|
||||
WithSpriteBody:
|
||||
|
||||
Reference in New Issue
Block a user