Remove AttackFrontal's FacingTolerance and define it explicitly in rules

This commit is contained in:
abcdefg30
2022-01-07 02:36:27 +01:00
committed by abcdefg30
parent 9049ae6f20
commit 889425ab0f
21 changed files with 65 additions and 3 deletions

View File

@@ -211,6 +211,7 @@ ARTY:
TargetFrozenActors: True
ForceFireIgnoresActors: True
Voice: Attack
FacingTolerance: 0
AttackMove:
Voice: Attack
WithMuzzleOverlay:
@@ -257,6 +258,7 @@ FTNK:
MuzzleSequence: muzzle
AttackFrontal:
Voice: Attack
FacingTolerance: 0
AttackMove:
Voice: Attack
WithMuzzleOverlay:
@@ -347,6 +349,7 @@ BIKE:
LocalYaw: 100, -100
AttackFrontal:
Voice: Attack
FacingTolerance: 0
AttackMove:
Voice: Attack
SpawnActorOnDeath:
@@ -600,6 +603,7 @@ MSAM:
TargetFrozenActors: True
ForceFireIgnoresActors: True
Voice: Attack
FacingTolerance: 0
AttackMove:
Voice: Attack
WithSpriteTurret:
@@ -717,6 +721,7 @@ STNK:
LocalOffset: 213,43,128, 213,-43,128
AttackFrontal:
Voice: Attack
FacingTolerance: 0
AttackMove:
Voice: Attack
AutoTarget: