Remove AttackFrontal's FacingTolerance and define it explicitly in rules
This commit is contained in:
@@ -52,6 +52,7 @@ LST:
|
||||
Name: secondary
|
||||
Weapon: M60mg
|
||||
AttackFrontal:
|
||||
FacingTolerance: 0
|
||||
WithMuzzleOverlay:
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: true
|
||||
|
||||
@@ -28,6 +28,7 @@ VOLK:
|
||||
Voice: Action
|
||||
AttackFrontal:
|
||||
Voice: Action
|
||||
FacingTolerance: 0
|
||||
AttackMove:
|
||||
Voice: Action
|
||||
Passenger:
|
||||
|
||||
@@ -142,6 +142,7 @@ VOLK:
|
||||
Voice: Action
|
||||
AttackFrontal:
|
||||
Voice: Action
|
||||
FacingTolerance: 0
|
||||
AttackMove:
|
||||
Voice: Action
|
||||
Passenger:
|
||||
|
||||
@@ -450,6 +450,7 @@
|
||||
IdleSequences: idle1,idle2
|
||||
StandSequences: stand,stand2
|
||||
AttackFrontal:
|
||||
FacingTolerance: 0
|
||||
|
||||
^CivInfantry:
|
||||
Inherits: ^Infantry
|
||||
@@ -480,6 +481,7 @@
|
||||
Armament:
|
||||
Weapon: Pistol
|
||||
AttackFrontal:
|
||||
FacingTolerance: 0
|
||||
WithInfantryBody:
|
||||
DefaultAttackSequence: shoot
|
||||
|
||||
|
||||
@@ -511,6 +511,7 @@ MECH:
|
||||
ForceTargetRelationships: None
|
||||
AttackFrontal:
|
||||
Voice: Action
|
||||
FacingTolerance: 0
|
||||
CaptureManager:
|
||||
Captures:
|
||||
CaptureTypes: husk
|
||||
@@ -574,6 +575,7 @@ GNRL:
|
||||
Voice: Move
|
||||
AttackFrontal:
|
||||
Voice: Attack
|
||||
FacingTolerance: 0
|
||||
AttackMove:
|
||||
Voice: Move
|
||||
Passenger:
|
||||
@@ -682,6 +684,7 @@ SHOK:
|
||||
ProneOffset: 227,0,-245
|
||||
AttackFrontal:
|
||||
Voice: Attack
|
||||
FacingTolerance: 0
|
||||
AttackMove:
|
||||
Voice: Move
|
||||
Passenger:
|
||||
@@ -818,6 +821,7 @@ Ant:
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
AttackFrontal:
|
||||
FacingTolerance: 0
|
||||
WithInfantryBody:
|
||||
DefaultAttackSequence: bite
|
||||
Armament:
|
||||
|
||||
@@ -49,6 +49,7 @@ SS:
|
||||
LocalOffset: 0,-171,0, 0,171,0
|
||||
FireDelay: 2
|
||||
AttackFrontal:
|
||||
FacingTolerance: 0
|
||||
AutoTargetPriority@DEFAULT:
|
||||
ValidTargets: WaterActor, Underwater
|
||||
InvalidTargets: NoAutoTarget, Structure
|
||||
@@ -122,6 +123,7 @@ MSUB:
|
||||
AttackFrontal:
|
||||
TargetFrozenActors: True
|
||||
ForceFireIgnoresActors: True
|
||||
FacingTolerance: 0
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
InitialStanceAI: ReturnFire
|
||||
|
||||
@@ -33,6 +33,7 @@ V2RL:
|
||||
AttackFrontal:
|
||||
TargetFrozenActors: True
|
||||
ForceFireIgnoresActors: True
|
||||
FacingTolerance: 0
|
||||
WithFacingSpriteBody:
|
||||
RequiresCondition: !reloading
|
||||
Name: loaded
|
||||
@@ -276,6 +277,7 @@ ARTY:
|
||||
AttackFrontal:
|
||||
TargetFrozenActors: True
|
||||
ForceFireIgnoresActors: True
|
||||
FacingTolerance: 0
|
||||
WithMuzzleOverlay:
|
||||
Explodes:
|
||||
Weapon: ArtilleryExplode
|
||||
@@ -464,6 +466,7 @@ APC:
|
||||
LocalOffset: 85,0,171
|
||||
MuzzleSequence: muzzle
|
||||
AttackFrontal:
|
||||
FacingTolerance: 0
|
||||
WithMuzzleOverlay:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
@@ -786,6 +789,7 @@ CTNK:
|
||||
LocalOffset: -160,276,232
|
||||
LocalYaw: -60
|
||||
AttackFrontal:
|
||||
FacingTolerance: 0
|
||||
PortableChrono:
|
||||
ChargeDelay: 250
|
||||
ProducibleWithLevel:
|
||||
|
||||
Reference in New Issue
Block a user