Remove AttackFrontal's FacingTolerance and define it explicitly in rules
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@@ -52,6 +52,7 @@ LST:
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Name: secondary
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Weapon: M60mg
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AttackFrontal:
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FacingTolerance: 0
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WithMuzzleOverlay:
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MustBeDestroyed:
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RequiredForShortGame: true
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