Remove AttackFrontal's FacingTolerance and define it explicitly in rules
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@@ -450,6 +450,7 @@
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IdleSequences: idle1,idle2
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StandSequences: stand,stand2
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AttackFrontal:
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FacingTolerance: 0
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^CivInfantry:
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Inherits: ^Infantry
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@@ -480,6 +481,7 @@
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Armament:
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Weapon: Pistol
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AttackFrontal:
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FacingTolerance: 0
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WithInfantryBody:
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DefaultAttackSequence: shoot
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