Remove AttackFrontal's FacingTolerance and define it explicitly in rules

This commit is contained in:
abcdefg30
2022-01-07 02:36:27 +01:00
committed by abcdefg30
parent 9049ae6f20
commit 889425ab0f
21 changed files with 65 additions and 3 deletions

View File

@@ -33,6 +33,7 @@ V2RL:
AttackFrontal:
TargetFrozenActors: True
ForceFireIgnoresActors: True
FacingTolerance: 0
WithFacingSpriteBody:
RequiresCondition: !reloading
Name: loaded
@@ -276,6 +277,7 @@ ARTY:
AttackFrontal:
TargetFrozenActors: True
ForceFireIgnoresActors: True
FacingTolerance: 0
WithMuzzleOverlay:
Explodes:
Weapon: ArtilleryExplode
@@ -464,6 +466,7 @@ APC:
LocalOffset: 85,0,171
MuzzleSequence: muzzle
AttackFrontal:
FacingTolerance: 0
WithMuzzleOverlay:
Cargo:
Types: Infantry
@@ -786,6 +789,7 @@ CTNK:
LocalOffset: -160,276,232
LocalYaw: -60
AttackFrontal:
FacingTolerance: 0
PortableChrono:
ChargeDelay: 250
ProducibleWithLevel: