Remove AttackFrontal's FacingTolerance and define it explicitly in rules
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@@ -26,6 +26,7 @@ E1:
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RequiresCondition: rank-elite
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AttackFrontal:
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Voice: Attack
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FacingTolerance: 0
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WithSplitAttackPaletteInfantryBody:
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DefaultAttackSequence: attack
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ProducibleWithLevel:
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