diff --git a/OpenRA.Server/Server.cs b/OpenRA.Server/Server.cs index b4a80f911b..5f95cddc0f 100644 --- a/OpenRA.Server/Server.cs +++ b/OpenRA.Server/Server.cs @@ -392,6 +392,8 @@ namespace OpenRA.Server Console.WriteLine("Player @{0} is {1}", conn.socket.RemoteEndPoint, client.State); + SyncLobbyInfo(); + // start the game if everyone is ready. if (conns.All(c => GetClient(c).State == Session.ClientState.Ready)) {