From 88ae3ae5c24047792d97ccacd49b518cc61bee2b Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sat, 16 Jan 2010 21:41:18 +1300 Subject: [PATCH] fixed server bug with readying --- OpenRA.Server/Server.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/OpenRA.Server/Server.cs b/OpenRA.Server/Server.cs index b4a80f911b..5f95cddc0f 100644 --- a/OpenRA.Server/Server.cs +++ b/OpenRA.Server/Server.cs @@ -392,6 +392,8 @@ namespace OpenRA.Server Console.WriteLine("Player @{0} is {1}", conn.socket.RemoteEndPoint, client.State); + SyncLobbyInfo(); + // start the game if everyone is ready. if (conns.All(c => GetClient(c).State == Session.ClientState.Ready)) {