Merge pull request #8975 from penev92/bleed_rename
Some more renaming from "country" and "race" to "faction"
This commit is contained in:
@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Common.Activities
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public string Notification = null;
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public int ForceHealthPercentage = 0;
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public bool SkipMakeAnims = false;
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public string Race = null;
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public string Faction = null;
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public Transform(Actor self, string toActor)
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{
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@@ -64,8 +64,8 @@ namespace OpenRA.Mods.Common.Activities
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if (SkipMakeAnims)
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init.Add(new SkipMakeAnimsInit());
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if (Race != null)
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init.Add(new FactionInit(Race));
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if (Faction != null)
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init.Add(new FactionInit(Faction));
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var health = self.TraitOrDefault<Health>();
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if (health != null)
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@@ -277,7 +277,7 @@ namespace OpenRA.Mods.Common.Server
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Name = botType,
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Bot = botType,
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Slot = parts[0],
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Race = "Random",
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Faction = "Random",
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SpawnPoint = 0,
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Team = 0,
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State = Session.ClientState.NotReady,
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@@ -749,10 +749,10 @@ namespace OpenRA.Mods.Common.Server
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return true;
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// Map has disabled race changes
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if (server.LobbyInfo.Slots[targetClient.Slot].LockRace)
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if (server.LobbyInfo.Slots[targetClient.Slot].LockFaction)
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return true;
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targetClient.Race = parts[1];
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targetClient.Faction = parts[1];
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server.SyncLobbyClients();
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return true;
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}
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@@ -900,7 +900,7 @@ namespace OpenRA.Mods.Common.Server
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PlayerReference = pr.Name,
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Closed = false,
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AllowBots = pr.AllowBots,
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LockRace = pr.LockFaction,
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LockFaction = pr.LockFaction,
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LockColor = pr.LockColor,
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LockTeam = pr.LockTeam,
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LockSpawn = pr.LockSpawn,
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@@ -55,14 +55,14 @@ namespace OpenRA.Mods.Common.Traits
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readonly Actor self;
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readonly TransformsInfo info;
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readonly BuildingInfo buildingInfo;
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readonly string race;
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readonly string faction;
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public Transforms(ActorInitializer init, TransformsInfo info)
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{
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self = init.Self;
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this.info = info;
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buildingInfo = self.World.Map.Rules.Actors[info.IntoActor].Traits.GetOrDefault<BuildingInfo>();
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race = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : self.Owner.Faction.InternalName;
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faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : self.Owner.Faction.InternalName;
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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@@ -124,7 +124,7 @@ namespace OpenRA.Mods.Common.Traits
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Facing = info.Facing,
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Sounds = info.TransformSounds,
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Notification = info.TransformNotification,
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Race = race
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Faction = faction
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};
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var makeAnimation = self.TraitOrDefault<WithMakeAnimation>();
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@@ -104,19 +104,19 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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dropdown.ShowDropDown("SPAWN_DROPDOWN_TEMPLATE", 150, spawnPoints, setupItem);
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}
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public static void ShowRaceDropDown(DropDownButtonWidget dropdown, Session.Client client,
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public static void ShowFactionDropDown(DropDownButtonWidget dropdown, Session.Client client,
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OrderManager orderManager, Dictionary<string, LobbyFaction> factions)
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{
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Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (race, itemTemplate) =>
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Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (factionId, itemTemplate) =>
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => client.Race == race,
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() => orderManager.IssueOrder(Order.Command("race {0} {1}".F(client.Index, race))));
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var faction = factions[race];
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() => client.Faction == factionId,
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() => orderManager.IssueOrder(Order.Command("race {0} {1}".F(client.Index, factionId))));
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var faction = factions[factionId];
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item.Get<LabelWidget>("LABEL").GetText = () => faction.Name;
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var flag = item.Get<ImageWidget>("FLAG");
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flag.GetImageCollection = () => "flags";
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flag.GetImageName = () => race;
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flag.GetImageName = () => factionId;
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item.GetTooltipText = () => faction.Description;
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return item;
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};
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@@ -398,9 +398,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Dictionary<string, LobbyFaction> factions)
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{
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var dropdown = parent.Get<DropDownButtonWidget>("FACTION");
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dropdown.IsDisabled = () => s.LockRace || orderManager.LocalClient.IsReady;
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dropdown.OnMouseDown = _ => ShowRaceDropDown(dropdown, c, orderManager, factions);
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var factionDescription = factions[c.Race].Description;
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dropdown.IsDisabled = () => s.LockFaction || orderManager.LocalClient.IsReady;
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dropdown.OnMouseDown = _ => ShowFactionDropDown(dropdown, c, orderManager, factions);
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var factionDescription = factions[c.Faction].Description;
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dropdown.GetTooltipText = () => factionDescription;
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SetupFactionWidget(dropdown, s, c, factions);
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}
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@@ -409,9 +409,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Dictionary<string, LobbyFaction> factions)
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{
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var factionName = parent.Get<LabelWidget>("FACTIONNAME");
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factionName.GetText = () => factions[c.Race].Name;
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factionName.GetText = () => factions[c.Faction].Name;
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var factionFlag = parent.Get<ImageWidget>("FACTIONFLAG");
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factionFlag.GetImageName = () => c.Race;
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factionFlag.GetImageName = () => c.Faction;
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factionFlag.GetImageCollection = () => "flags";
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}
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var cachedWidth = 0;
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var labelText = "";
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string playerCountry = null;
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string playerFaction = null;
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var playerTeam = -1;
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tooltipContainer.BeforeRender = () =>
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@@ -44,20 +44,20 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (occupant == null)
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{
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labelText = "Available spawn";
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playerCountry = null;
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playerFaction = null;
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playerTeam = 0;
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widget.Bounds.Height = singleHeight;
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}
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else
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{
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labelText = occupant.PlayerName;
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playerCountry = occupant.Country;
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playerFaction = occupant.Faction;
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playerTeam = occupant.Team;
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widget.Bounds.Height = playerTeam > 0 ? doubleHeight : singleHeight;
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teamWidth = teamFont.Measure(team.GetText()).X;
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}
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label.Bounds.X = playerCountry != null ? flag.Bounds.Right + labelMargin : labelMargin;
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label.Bounds.X = playerFaction != null ? flag.Bounds.Right + labelMargin : labelMargin;
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var textWidth = ownerFont.Measure(labelText).X;
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if (textWidth != cachedWidth)
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@@ -71,9 +71,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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};
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label.GetText = () => labelText;
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flag.IsVisible = () => playerCountry != null;
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flag.IsVisible = () => playerFaction != null;
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flag.GetImageCollection = () => "flags";
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flag.GetImageName = () => playerCountry;
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flag.GetImageName = () => playerFaction;
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team.GetText = () => "Team {0}".F(playerTeam);
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team.IsVisible = () => playerTeam > 0;
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}
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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Widgets
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public readonly int ClientIndex;
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public readonly string PlayerName;
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public readonly int Team;
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public readonly string Country;
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public readonly string Faction;
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public readonly int SpawnPoint;
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public SpawnOccupant(Session.Client client)
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Widgets
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ClientIndex = client.Index;
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PlayerName = client.Name;
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Team = client.Team;
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Country = client.Race;
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Faction = client.Faction;
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SpawnPoint = client.SpawnPoint;
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}
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@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Widgets
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ClientIndex = player.ClientIndex;
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PlayerName = player.Name;
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Team = player.Team;
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Country = player.FactionId;
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Faction = player.FactionId;
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SpawnPoint = player.SpawnPoint;
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}
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}
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