Merge pull request #8975 from penev92/bleed_rename

Some more renaming from "country" and "race" to "faction"
This commit is contained in:
Matthias Mailänder
2015-08-08 16:13:16 +02:00
11 changed files with 49 additions and 48 deletions

View File

@@ -37,7 +37,7 @@ namespace OpenRA
public IEnumerable<Player> HumanPlayers { get { return Players.Where(p => p.IsHuman); } }
public bool IsSinglePlayer { get { return HumanPlayers.Count() == 1; } }
Dictionary<OpenRA.Player, Player> playersByRuntime;
readonly Dictionary<OpenRA.Player, Player> playersByRuntime;
public GameInformation()
{
@@ -79,9 +79,10 @@ namespace OpenRA
public string Serialize()
{
var nodes = new List<MiniYamlNode>();
nodes.Add(new MiniYamlNode("Root", FieldSaver.Save(this)));
var nodes = new List<MiniYamlNode>
{
new MiniYamlNode("Root", FieldSaver.Save(this))
};
for (var i = 0; i < Players.Count; i++)
nodes.Add(new MiniYamlNode("Player@{0}".F(i), FieldSaver.Save(Players[i])));
@@ -118,7 +119,7 @@ namespace OpenRA
Color = runtimePlayer.Color,
Team = client.Team,
SpawnPoint = runtimePlayer.SpawnPoint,
IsRandomFaction = runtimePlayer.Faction.InternalName != client.Race,
IsRandomFaction = runtimePlayer.Faction.InternalName != client.Faction,
IsRandomSpawnPoint = runtimePlayer.SpawnPoint != client.SpawnPoint
};

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@@ -102,13 +102,13 @@ namespace OpenRA.Network
public int Index;
public HSLColor PreferredColor; // Color that the client normally uses from settings.yaml.
public HSLColor Color; // Actual color that the client is using. Usually the same as PreferredColor but can be different on maps with locked colors.
public string Race;
public string Faction;
public int SpawnPoint;
public string Name;
public string IpAddress;
public ClientState State = ClientState.Invalid;
public int Team;
public string Slot; // slot ID, or null for observer
public string Slot; // Slot ID, or null for observer
public string Bot; // Bot type, null for real clients
public int BotControllerClientIndex; // who added the bot to the slot
public bool IsAdmin;
@@ -118,7 +118,7 @@ namespace OpenRA.Network
public MiniYamlNode Serialize()
{
return new MiniYamlNode("Client@{0}".F(this.Index), FieldSaver.Save(this));
return new MiniYamlNode("Client@{0}".F(Index), FieldSaver.Save(this));
}
}
@@ -141,17 +141,17 @@ namespace OpenRA.Network
public MiniYamlNode Serialize()
{
return new MiniYamlNode("ClientPing@{0}".F(this.Index), FieldSaver.Save(this));
return new MiniYamlNode("ClientPing@{0}".F(Index), FieldSaver.Save(this));
}
}
public class Slot
{
public string PlayerReference; // playerReference to bind against.
public bool Closed; // host has explicitly closed this slot.
public string PlayerReference; // PlayerReference to bind against.
public bool Closed; // Host has explicitly closed this slot.
public bool AllowBots;
public bool LockRace;
public bool LockFaction;
public bool LockColor;
public bool LockTeam;
public bool LockSpawn;
@@ -164,7 +164,7 @@ namespace OpenRA.Network
public MiniYamlNode Serialize()
{
return new MiniYamlNode("Slot@{0}".F(this.PlayerReference), FieldSaver.Save(this));
return new MiniYamlNode("Slot@{0}".F(PlayerReference), FieldSaver.Save(this));
}
}

View File

@@ -161,7 +161,7 @@ namespace OpenRA.Network
Name = Game.Settings.Player.Name,
PreferredColor = Game.Settings.Player.Color,
Color = Game.Settings.Player.Color,
Race = "Random",
Faction = "Random",
SpawnPoint = 0,
Team = 0,
State = Session.ClientState.Invalid

View File

@@ -95,8 +95,8 @@ namespace OpenRA
Color = client.Color;
PlayerName = client.Name;
botType = client.Bot;
Faction = ChooseFaction(world, client.Race, !pr.LockFaction);
DisplayFaction = ChooseDisplayFaction(world, client.Race);
Faction = ChooseFaction(world, client.Faction, !pr.LockFaction);
DisplayFaction = ChooseDisplayFaction(world, client.Faction);
}
else
{

View File

@@ -73,7 +73,7 @@ namespace OpenRA.Server
return;
if (pr.LockFaction)
c.Race = pr.Faction;
c.Faction = pr.Faction;
if (pr.LockSpawn)
c.SpawnPoint = pr.Spawn;
if (pr.LockTeam)
@@ -308,7 +308,7 @@ namespace OpenRA.Server
Slot = LobbyInfo.FirstEmptySlot(),
PreferredColor = handshake.Client.Color,
Color = handshake.Client.Color,
Race = "Random",
Faction = "Random",
SpawnPoint = 0,
Team = 0,
State = Session.ClientState.Invalid,

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Common.Activities
public string Notification = null;
public int ForceHealthPercentage = 0;
public bool SkipMakeAnims = false;
public string Race = null;
public string Faction = null;
public Transform(Actor self, string toActor)
{
@@ -64,8 +64,8 @@ namespace OpenRA.Mods.Common.Activities
if (SkipMakeAnims)
init.Add(new SkipMakeAnimsInit());
if (Race != null)
init.Add(new FactionInit(Race));
if (Faction != null)
init.Add(new FactionInit(Faction));
var health = self.TraitOrDefault<Health>();
if (health != null)

View File

@@ -277,7 +277,7 @@ namespace OpenRA.Mods.Common.Server
Name = botType,
Bot = botType,
Slot = parts[0],
Race = "Random",
Faction = "Random",
SpawnPoint = 0,
Team = 0,
State = Session.ClientState.NotReady,
@@ -749,10 +749,10 @@ namespace OpenRA.Mods.Common.Server
return true;
// Map has disabled race changes
if (server.LobbyInfo.Slots[targetClient.Slot].LockRace)
if (server.LobbyInfo.Slots[targetClient.Slot].LockFaction)
return true;
targetClient.Race = parts[1];
targetClient.Faction = parts[1];
server.SyncLobbyClients();
return true;
}
@@ -900,7 +900,7 @@ namespace OpenRA.Mods.Common.Server
PlayerReference = pr.Name,
Closed = false,
AllowBots = pr.AllowBots,
LockRace = pr.LockFaction,
LockFaction = pr.LockFaction,
LockColor = pr.LockColor,
LockTeam = pr.LockTeam,
LockSpawn = pr.LockSpawn,

View File

@@ -55,14 +55,14 @@ namespace OpenRA.Mods.Common.Traits
readonly Actor self;
readonly TransformsInfo info;
readonly BuildingInfo buildingInfo;
readonly string race;
readonly string faction;
public Transforms(ActorInitializer init, TransformsInfo info)
{
self = init.Self;
this.info = info;
buildingInfo = self.World.Map.Rules.Actors[info.IntoActor].Traits.GetOrDefault<BuildingInfo>();
race = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : self.Owner.Faction.InternalName;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : self.Owner.Faction.InternalName;
}
public string VoicePhraseForOrder(Actor self, Order order)
@@ -124,7 +124,7 @@ namespace OpenRA.Mods.Common.Traits
Facing = info.Facing,
Sounds = info.TransformSounds,
Notification = info.TransformNotification,
Race = race
Faction = faction
};
var makeAnimation = self.TraitOrDefault<WithMakeAnimation>();

View File

@@ -104,19 +104,19 @@ namespace OpenRA.Mods.Common.Widgets.Logic
dropdown.ShowDropDown("SPAWN_DROPDOWN_TEMPLATE", 150, spawnPoints, setupItem);
}
public static void ShowRaceDropDown(DropDownButtonWidget dropdown, Session.Client client,
public static void ShowFactionDropDown(DropDownButtonWidget dropdown, Session.Client client,
OrderManager orderManager, Dictionary<string, LobbyFaction> factions)
{
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (race, itemTemplate) =>
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (factionId, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => client.Race == race,
() => orderManager.IssueOrder(Order.Command("race {0} {1}".F(client.Index, race))));
var faction = factions[race];
() => client.Faction == factionId,
() => orderManager.IssueOrder(Order.Command("race {0} {1}".F(client.Index, factionId))));
var faction = factions[factionId];
item.Get<LabelWidget>("LABEL").GetText = () => faction.Name;
var flag = item.Get<ImageWidget>("FLAG");
flag.GetImageCollection = () => "flags";
flag.GetImageName = () => race;
flag.GetImageName = () => factionId;
item.GetTooltipText = () => faction.Description;
return item;
};
@@ -398,9 +398,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
Dictionary<string, LobbyFaction> factions)
{
var dropdown = parent.Get<DropDownButtonWidget>("FACTION");
dropdown.IsDisabled = () => s.LockRace || orderManager.LocalClient.IsReady;
dropdown.OnMouseDown = _ => ShowRaceDropDown(dropdown, c, orderManager, factions);
var factionDescription = factions[c.Race].Description;
dropdown.IsDisabled = () => s.LockFaction || orderManager.LocalClient.IsReady;
dropdown.OnMouseDown = _ => ShowFactionDropDown(dropdown, c, orderManager, factions);
var factionDescription = factions[c.Faction].Description;
dropdown.GetTooltipText = () => factionDescription;
SetupFactionWidget(dropdown, s, c, factions);
}
@@ -409,9 +409,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
Dictionary<string, LobbyFaction> factions)
{
var factionName = parent.Get<LabelWidget>("FACTIONNAME");
factionName.GetText = () => factions[c.Race].Name;
factionName.GetText = () => factions[c.Faction].Name;
var factionFlag = parent.Get<ImageWidget>("FACTIONFLAG");
factionFlag.GetImageName = () => c.Race;
factionFlag.GetImageName = () => c.Faction;
factionFlag.GetImageCollection = () => "flags";
}

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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var cachedWidth = 0;
var labelText = "";
string playerCountry = null;
string playerFaction = null;
var playerTeam = -1;
tooltipContainer.BeforeRender = () =>
@@ -44,20 +44,20 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (occupant == null)
{
labelText = "Available spawn";
playerCountry = null;
playerFaction = null;
playerTeam = 0;
widget.Bounds.Height = singleHeight;
}
else
{
labelText = occupant.PlayerName;
playerCountry = occupant.Country;
playerFaction = occupant.Faction;
playerTeam = occupant.Team;
widget.Bounds.Height = playerTeam > 0 ? doubleHeight : singleHeight;
teamWidth = teamFont.Measure(team.GetText()).X;
}
label.Bounds.X = playerCountry != null ? flag.Bounds.Right + labelMargin : labelMargin;
label.Bounds.X = playerFaction != null ? flag.Bounds.Right + labelMargin : labelMargin;
var textWidth = ownerFont.Measure(labelText).X;
if (textWidth != cachedWidth)
@@ -71,9 +71,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
};
label.GetText = () => labelText;
flag.IsVisible = () => playerCountry != null;
flag.IsVisible = () => playerFaction != null;
flag.GetImageCollection = () => "flags";
flag.GetImageName = () => playerCountry;
flag.GetImageName = () => playerFaction;
team.GetText = () => "Team {0}".F(playerTeam);
team.IsVisible = () => playerTeam > 0;
}

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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Widgets
public readonly int ClientIndex;
public readonly string PlayerName;
public readonly int Team;
public readonly string Country;
public readonly string Faction;
public readonly int SpawnPoint;
public SpawnOccupant(Session.Client client)
@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Widgets
ClientIndex = client.Index;
PlayerName = client.Name;
Team = client.Team;
Country = client.Race;
Faction = client.Faction;
SpawnPoint = client.SpawnPoint;
}
@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Widgets
ClientIndex = player.ClientIndex;
PlayerName = player.Name;
Team = player.Team;
Country = player.FactionId;
Faction = player.FactionId;
SpawnPoint = player.SpawnPoint;
}
}