more tidy in DrawLineToTarget
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@@ -24,21 +24,19 @@ namespace OpenRA.Traits
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public class DrawLineToTarget : IPostRenderSelection
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{
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DrawLineToTargetInfo Info;
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public DrawLineToTarget(DrawLineToTargetInfo info)
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{
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this.Info = info;
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}
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Target target;
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int lifetime;
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Color c;
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int lifetime;
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public DrawLineToTarget(DrawLineToTargetInfo info) { this.Info = info; }
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public void SetTarget(Actor self, Target target, Color c, bool display)
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{
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this.target = target;
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this.c = c;
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if (display)
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lifetime = Info.Ticks;
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this.c = c;
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}
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public void RenderAfterWorld(WorldRenderer wr, Actor self)
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