Selectively power-up/down buildings via chrome

This commit is contained in:
Paul Chote
2010-01-04 21:04:57 +13:00
parent 3b0fd0e22c
commit 88c3e21ed0
10 changed files with 115 additions and 13 deletions

View File

@@ -11,8 +11,16 @@ namespace OpenRa.Game.Graphics
static Sprite[] LoadCursors(string filename)
{
var shp = new Dune2ShpReader(FileSystem.OpenWithExts(filename, exts));
return shp.Select(a => SheetBuilder.Add(a.Image, a.Size)).ToArray();
try
{
var shp = new Dune2ShpReader(FileSystem.OpenWithExts(filename, exts));
return shp.Select(a => SheetBuilder.Add(a.Image, a.Size)).ToArray();
}
catch (System.IndexOutOfRangeException) // This will occur when loading a custom (RA-format) .shp
{
var shp = new ShpReader(FileSystem.OpenWithExts(filename, exts));
return shp.Select(a => SheetBuilder.Add(a.Image, shp.Size)).ToArray();
}
}
public static Sprite[] LoadAllSprites(string filename) { return cursors[filename]; }