Add support for polygon selection shapes.
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@@ -80,7 +80,7 @@ namespace OpenRA
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static int WindingDirectionTest(int2 v0, int2 v1, int2 p)
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{
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return (v1.X - v0.X) * (p.Y - v0.Y) - (p.X - v0.X) * (v1.Y - v0.Y);
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return Math.Sign((v1.X - v0.X) * (p.Y - v0.Y) - (p.X - v0.X) * (v1.Y - v0.Y));
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}
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public static bool PolygonContains(this int2[] polygon, int2 p)
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@@ -101,6 +101,16 @@ namespace OpenRA
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return windingNumber != 0;
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}
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public static bool LinesIntersect(int2 a, int2 b, int2 c, int2 d)
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{
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// If line segments AB and CD intersect:
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// - the triangles ACD and BCD must have opposite sense (clockwise or anticlockwise)
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// - the triangles CAB and DAB must have opposite sense
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// Segments intersect if the orientation (clockwise or anticlockwise) of the two points in each line segment are opposite with respect to the other
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// Assumes that lines are not colinear
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return WindingDirectionTest(c, d, a) != WindingDirectionTest(c, d, b) && WindingDirectionTest(a, b, c) != WindingDirectionTest(a, b, d);
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}
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public static bool HasModifier(this Modifiers k, Modifiers mod)
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{
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// PERF: Enum.HasFlag is slower and requires allocations.
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