weird unit rules haxed

git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1162 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
chrisf
2007-07-10 07:52:42 +00:00
parent 91cc485201
commit 88d24e18da

View File

@@ -16,7 +16,9 @@ namespace OpenRa.TechTreeTest
owner = ParseOwner(section);
techLevel = ParseTechLevel(section);
prerequisites = ParsePrerequisites(section);
Tuple<string[], string[]> pre = ParsePrerequisites(section, tag);
alliedPrerequisites = pre.a;
sovietPrerequisites = pre.b;
}
static int ParseTechLevel(IniSection section)
@@ -24,12 +26,6 @@ namespace OpenRa.TechTreeTest
return int.Parse(section.GetValue("TechLevel", "-1"));
}
static string[] ParsePrerequisites(IniSection section)
{
return section.GetValue("Prerequisite", "").ToUpper().Split(
new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
}
static Race ParseOwner(IniSection section)
{
if (section.GetValue("DoubleOwned", "No") == "Yes")
@@ -44,43 +40,85 @@ namespace OpenRa.TechTreeTest
return race;
}
static Tuple<string[],string[]> ParsePrerequisites(IniSection section, string tag)
{
List<string> allied = new List<string>(section.GetValue("Prerequisite", "").ToUpper().Split(
new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries));
List<string> soviet = new List<string>(allied);
if (allied.Remove("STEK"))
allied.Add("ATEK");
if (soviet.Remove("ATEK"))
soviet.Add("STEK");
if (soviet.Remove("TENT"))
soviet.Add("BARR");
if (allied.Remove("BARR"))
allied.Add("TENT");
if ((tag.Length == 2 && tag[0] == 'E') || tag == "MEDI" || tag == "THF" || tag == "SPY")
{
if (!allied.Contains("TENT"))
allied.Add("TENT");
if (!soviet.Contains("BARR"))
soviet.Add("BARR");
}
if (tag == "LST")
{
if (!soviet.Contains("SPEN"))
soviet.Add("SPEN");
if (!allied.Contains("SYRD"))
allied.Add("SYRD");
}
return new Tuple<string[], string[]>(
allied.ToArray(), soviet.ToArray());
}
public readonly string tag, friendlyName;
readonly int techLevel;
readonly Race owner;
readonly string[] prerequisites;
readonly string[] alliedPrerequisites, sovietPrerequisites;
bool ShouldMakeBuildable(IEnumerable<string> buildings)
bool ShouldMakeBuildable(IEnumerable<string> buildings, string[] racePrerequisites)
{
if (techLevel < 0)
return false;
if (prerequisites.Length == 0)
if (racePrerequisites.Length == 0)
return true;
List<string> p = new List<string>(prerequisites);
List<string> p = new List<string>(racePrerequisites);
foreach (string b in buildings)
p.Remove(b);
return p.Count == 0;
}
bool ShouldMakeUnbuildable(IEnumerable<string> buildings)
bool ShouldMakeUnbuildable(IEnumerable<string> buildings, string[] racePrerequisites)
{
if (prerequisites.Length == 0)
if (racePrerequisites.Length == 0)
return false;
List<string> p = new List<string>(prerequisites);
List<string> p = new List<string>(racePrerequisites);
foreach (string b in buildings)
p.Remove(b);
return p.Count == prerequisites.Length;
return p.Count == racePrerequisites.Length;
}
public void CheckPrerequisites(IEnumerable<string> buildings, Race currentRace)
{
if ((canBuild && ShouldMakeUnbuildable(buildings)) || !((owner & currentRace) == currentRace))
string[] racePrerequisites = (currentRace == Race.Allies) ? alliedPrerequisites : sovietPrerequisites;
if ((canBuild && ShouldMakeUnbuildable(buildings, racePrerequisites)) || !((owner & currentRace) == currentRace))
canBuild = false;
else if (!canBuild && ShouldMakeBuildable(buildings))
else if (!canBuild && ShouldMakeBuildable(buildings, racePrerequisites))
canBuild = true;
}