Misc remaining FileSystem cleanups.

This commit is contained in:
Paul Chote
2016-02-15 03:37:08 +00:00
parent d573e21a48
commit 88f6daf57f
8 changed files with 15 additions and 10 deletions

View File

@@ -122,7 +122,8 @@ namespace OpenRA
return itemSet; return itemSet;
} }
Dictionary<string, TileSet> LoadTileSets(IReadOnlyFileSystem fileSystem, Dictionary<string, TileSet> itemCache, Dictionary<string, SequenceCache> sequenceCaches, string[] files) Dictionary<string, TileSet> LoadTileSets(IReadOnlyFileSystem fileSystem, Dictionary<string, TileSet> itemCache,
Dictionary<string, SequenceCache> sequenceCaches, string[] files)
{ {
var items = new Dictionary<string, TileSet>(); var items = new Dictionary<string, TileSet>();
@@ -133,7 +134,7 @@ namespace OpenRA
items.Add(t.Id, t); items.Add(t.Id, t);
else else
{ {
t = new TileSet(modData, file); t = new TileSet(fileSystem, file);
itemCache.Add(file, t); itemCache.Add(file, t);
// every time we load a tile set, we create a sequence cache for it // every time we load a tile set, we create a sequence cache for it

View File

@@ -12,6 +12,7 @@ using System.Collections.Generic;
using System.Drawing; using System.Drawing;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Primitives; using OpenRA.Primitives;
namespace OpenRA namespace OpenRA
@@ -191,9 +192,9 @@ namespace OpenRA
// Private default ctor for serialization comparison // Private default ctor for serialization comparison
TileSet() { } TileSet() { }
public TileSet(ModData modData, string filepath) public TileSet(IReadOnlyFileSystem fileSystem, string filepath)
{ {
var yaml = MiniYaml.DictFromStream(modData.ModFiles.Open(filepath)); var yaml = MiniYaml.DictFromStream(fileSystem.Open(filepath));
// General info // General info
FieldLoader.Load(this, yaml["General"]); FieldLoader.Load(this, yaml["General"]);

View File

@@ -142,7 +142,7 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
public override void ReadPacks(IniFile file, string filename) public override void ReadPacks(IniFile file, string filename)
{ {
using (var s = Game.ModData.ModFiles.Open(filename.Substring(0, filename.Length - 4) + ".bin")) using (var s = ModData.DefaultFileSystem.Open(filename.Substring(0, filename.Length - 4) + ".bin"))
UnpackTileData(s); UnpackTileData(s);
ReadOverlay(file); ReadOverlay(file);

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
foreach (var t in modData.Manifest.TileSets) foreach (var t in modData.Manifest.TileSets)
{ {
var ts = new TileSet(modData, t); var ts = new TileSet(modData.DefaultFileSystem, t);
Console.WriteLine("Tileset: " + ts.Name); Console.WriteLine("Tileset: " + ts.Name);
var sc = new SpriteCache(modData.DefaultFileSystem, modData.SpriteLoaders, new SheetBuilder(SheetType.Indexed)); var sc = new SpriteCache(modData.DefaultFileSystem, modData.SpriteLoaders, new SheetBuilder(SheetType.Indexed));
var nodes = MiniYaml.Merge(modData.Manifest.Sequences.Select(s => MiniYaml.FromStream(modData.DefaultFileSystem.Open(s)))); var nodes = MiniYaml.Merge(modData.Manifest.Sequences.Select(s => MiniYaml.FromStream(modData.DefaultFileSystem.Open(s))));

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
foreach (var t in modData.Manifest.TileSets) foreach (var t in modData.Manifest.TileSets)
{ {
var ts = new TileSet(modData, t); var ts = new TileSet(modData.DefaultFileSystem, t);
var frameCache = new FrameCache(modData.DefaultFileSystem, modData.SpriteLoaders); var frameCache = new FrameCache(modData.DefaultFileSystem, modData.SpriteLoaders);
Console.WriteLine("Tileset: " + ts.Name); Console.WriteLine("Tileset: " + ts.Name);

View File

@@ -29,6 +29,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
MapSize = mapSize; MapSize = mapSize;
} }
public ModData ModData;
public Map Map; public Map Map;
public Ruleset Rules; public Ruleset Rules;
public List<string> Players = new List<string>(); public List<string> Players = new List<string>();
@@ -42,9 +43,10 @@ namespace OpenRA.Mods.Common.UtilityCommands
[Desc("FILENAME", "Convert a legacy INI/MPR map to the OpenRA format.")] [Desc("FILENAME", "Convert a legacy INI/MPR map to the OpenRA format.")]
public virtual void Run(ModData modData, string[] args) public virtual void Run(ModData modData, string[] args)
{ {
ModData = modData;
// HACK: The engine code assumes that Game.modData is set. // HACK: The engine code assumes that Game.modData is set.
Game.ModData = modData; Game.ModData = modData;
Rules = modData.RulesetCache.Load(modData.DefaultFileSystem); Rules = modData.RulesetCache.Load(modData.DefaultFileSystem);
var filename = args[1]; var filename = args[1];

View File

@@ -20,6 +20,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
public CreditsLogic(Widget widget, Action onExit) public CreditsLogic(Widget widget, Action onExit)
{ {
var panel = widget.Get("CREDITS_PANEL"); var panel = widget.Get("CREDITS_PANEL");
var modData = Game.ModData;
panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () =>
{ {
@@ -31,7 +32,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var template = scrollPanel.Get<LabelWidget>("CREDITS_TEMPLATE"); var template = scrollPanel.Get<LabelWidget>("CREDITS_TEMPLATE");
scrollPanel.RemoveChildren(); scrollPanel.RemoveChildren();
var lines = Game.ModData.ModFiles.Open("AUTHORS").ReadAllLines(); var lines = modData.DefaultFileSystem.Open("AUTHORS").ReadAllLines();
foreach (var l in lines) foreach (var l in lines)
{ {
// Improve the formatting // Improve the formatting

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Widgets
{ {
if (filename == cachedVideo) if (filename == cachedVideo)
return; return;
var video = new VqaReader(Game.ModData.ModFiles.Open(filename)); var video = new VqaReader(Game.ModData.DefaultFileSystem.Open(filename));
cachedVideo = filename; cachedVideo = filename;
Open(video); Open(video);