Move SatelliteLaunch offsets into sequences.
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@@ -19,7 +19,6 @@ namespace OpenRA.Mods.RA.Effects
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{
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int frame = 0;
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Animation doors = new Animation("atek");
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float2 doorOrigin = new float2(16,24);
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WPos pos;
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public SatelliteLaunch(Actor a)
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@@ -35,12 +34,12 @@ namespace OpenRA.Mods.RA.Effects
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doors.Tick();
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if (++frame == 19)
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world.AddFrameEndTask(w => w.Add(new GpsSatellite(pos, doorOrigin)));
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world.AddFrameEndTask(w => w.Add(new GpsSatellite(pos)));
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}
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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yield return new SpriteRenderable(doors.Image, pos, 0, wr.Palette("effect"), 1f, doorOrigin);
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yield return new SpriteRenderable(doors.Image, pos, 0, wr.Palette("effect"), 1f);
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}
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}
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}
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