Move SatelliteLaunch offsets into sequences.
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@@ -17,14 +17,12 @@ namespace OpenRA.Mods.RA.Effects
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{
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{
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class GpsSatellite : IEffect
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class GpsSatellite : IEffect
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{
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{
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float2 Origin;
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WPos Pos;
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WPos Pos;
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Animation Anim = new Animation("sputnik");
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Animation Anim = new Animation("sputnik");
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public GpsSatellite(WPos pos, float2 spriteOrigin)
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public GpsSatellite(WPos pos)
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{
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{
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Pos = pos;
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Pos = pos;
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Origin = spriteOrigin;
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Anim.PlayRepeating("idle");
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Anim.PlayRepeating("idle");
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}
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}
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@@ -39,7 +37,7 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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{
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yield return new SpriteRenderable(Anim.Image, Pos, 0, wr.Palette("effect"), 1f, Origin);
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yield return new SpriteRenderable(Anim.Image, Pos, 0, wr.Palette("effect"), 1f);
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}
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}
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}
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}
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}
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}
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@@ -19,7 +19,6 @@ namespace OpenRA.Mods.RA.Effects
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{
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{
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int frame = 0;
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int frame = 0;
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Animation doors = new Animation("atek");
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Animation doors = new Animation("atek");
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float2 doorOrigin = new float2(16,24);
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WPos pos;
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WPos pos;
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public SatelliteLaunch(Actor a)
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public SatelliteLaunch(Actor a)
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@@ -35,12 +34,12 @@ namespace OpenRA.Mods.RA.Effects
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doors.Tick();
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doors.Tick();
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if (++frame == 19)
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if (++frame == 19)
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world.AddFrameEndTask(w => w.Add(new GpsSatellite(pos, doorOrigin)));
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world.AddFrameEndTask(w => w.Add(new GpsSatellite(pos)));
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}
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}
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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{
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yield return new SpriteRenderable(doors.Image, pos, 0, wr.Palette("effect"), 1f, doorOrigin);
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yield return new SpriteRenderable(doors.Image, pos, 0, wr.Palette("effect"), 1f);
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}
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}
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}
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}
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}
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}
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@@ -174,6 +174,7 @@ sputnik:
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idle:
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idle:
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Start: 0
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Start: 0
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Length: *
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Length: *
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Offset: -4,0
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dd-crnr:
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dd-crnr:
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idle:
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idle:
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@@ -148,6 +148,7 @@ atek:
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active: sputdoor
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active: sputdoor
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Start: 0
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Start: 0
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Length: *
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Length: *
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Offset: -4,0
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stek:
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stek:
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idle:
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idle:
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