fixed various sound bugs
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@@ -95,7 +95,9 @@ namespace OpenRa.Traits
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public void Selling( Actor self )
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{
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anim.PlayBackwardsThen( "make", null );
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Sound.Play("cashturn.aud");
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if (self.Owner == self.World.LocalPlayer)
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Sound.Play("cashturn.aud");
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}
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public void Sold(Actor self) { DoBib(self, true); }
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