fixed various sound bugs

This commit is contained in:
Chris Forbes
2010-01-25 20:40:04 +13:00
parent f0ae162fb0
commit 890ff42c70
4 changed files with 23 additions and 11 deletions

View File

@@ -95,7 +95,9 @@ namespace OpenRa.Traits
public void Selling( Actor self )
{
anim.PlayBackwardsThen( "make", null );
Sound.Play("cashturn.aud");
if (self.Owner == self.World.LocalPlayer)
Sound.Play("cashturn.aud");
}
public void Sold(Actor self) { DoBib(self, true); }