From decf2150a74e5477a111f8735b19b4305256abc9 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Thu, 29 Dec 2016 00:19:43 +0100 Subject: [PATCH 1/2] Move RA Colt45 down inside smallcaliber.yaml --- mods/ra/weapons/smallcaliber.yaml | 40 +++++++++++++++---------------- 1 file changed, 20 insertions(+), 20 deletions(-) diff --git a/mods/ra/weapons/smallcaliber.yaml b/mods/ra/weapons/smallcaliber.yaml index 840fef9c8b..5063957c52 100644 --- a/mods/ra/weapons/smallcaliber.yaml +++ b/mods/ra/weapons/smallcaliber.yaml @@ -1,23 +1,3 @@ -Colt45: - ReloadDelay: 5 - Range: 7c0 - Report: gun5.aud - ValidTargets: Ground, Infantry - InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk - Projectile: Bullet - Speed: 1c682 - Warhead@1Dam: SpreadDamage - Spread: 42 - Damage: 50 - ValidTargets: Barrel, Infantry - DamageTypes: Prone50Percent, TriggerProne, BulletDeath - Warhead@2Eff: CreateEffect - Explosions: piff - InvalidImpactTypes: Water - Warhead@3EffWater: CreateEffect - Explosions: water_piff - ValidImpactTypes: Water - ZSU-23: Burst: 2 BurstDelay: 5 @@ -295,6 +275,26 @@ SilencedPPK: Explosions: water_piffs ValidImpactTypes: Water +Colt45: + ReloadDelay: 5 + Range: 7c0 + Report: gun5.aud + ValidTargets: Ground, Infantry + InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk + Projectile: Bullet + Speed: 1c682 + Warhead@1Dam: SpreadDamage + Spread: 42 + Damage: 50 + ValidTargets: Barrel, Infantry + DamageTypes: Prone50Percent, TriggerProne, BulletDeath + Warhead@2Eff: CreateEffect + Explosions: piff + InvalidImpactTypes: Water + Warhead@3EffWater: CreateEffect + Explosions: water_piff + ValidImpactTypes: Water + FLAK-23-AA: ReloadDelay: 10 Range: 8c0 From 9f9bda96348e11a84103591682066a3563cacff0 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Thu, 29 Dec 2016 00:29:15 +0100 Subject: [PATCH 2/2] Move FLAK weapons up in RA smallcaliber.yaml --- mods/ra/weapons/smallcaliber.yaml | 98 +++++++++++++++---------------- 1 file changed, 49 insertions(+), 49 deletions(-) diff --git a/mods/ra/weapons/smallcaliber.yaml b/mods/ra/weapons/smallcaliber.yaml index 5063957c52..9472a8ed95 100644 --- a/mods/ra/weapons/smallcaliber.yaml +++ b/mods/ra/weapons/smallcaliber.yaml @@ -21,6 +21,55 @@ ZSU-23: Warhead@2Eff: CreateEffect Explosions: small_explosion_air +FLAK-23-AA: + ReloadDelay: 10 + Range: 8c0 + Report: aacanon3.aud + ValidTargets: Air + Projectile: Bullet + Speed: 1c682 + Blockable: false + Warhead@1Dam: SpreadDamage + Spread: 213 + Damage: 20 + ValidTargets: Air, Ground, Water + Versus: + None: 40 + Wood: 10 + Light: 60 + Heavy: 10 + Concrete: 20 + DamageTypes: Prone50Percent, TriggerProne, DefaultDeath + Warhead@2EffAir: CreateEffect + Explosions: small_explosion_air + ValidImpactTypes: Air, AirHit + +FLAK-23-AG: + ReloadDelay: 10 + Range: 6c0 + Report: aacanon3.aud + ValidTargets: Ground, Water + Projectile: Bullet + Speed: 1c682 + Blockable: false + Warhead@1Dam: SpreadDamage + Spread: 213 + Damage: 20 + ValidTargets: Air, Ground, Water + Versus: + None: 40 + Wood: 10 + Light: 60 + Heavy: 10 + Concrete: 20 + DamageTypes: Prone50Percent, TriggerProne, DefaultDeath + Warhead@2Eff: CreateEffect + Explosions: small_explosion_air + InvalidImpactTypes: Air, AirHit + Warhead@3EffWater: CreateEffect + Explosions: small_splash + ValidImpactTypes: Water + Vulcan: ReloadDelay: 30 Range: 6c0 @@ -295,55 +344,6 @@ Colt45: Explosions: water_piff ValidImpactTypes: Water -FLAK-23-AA: - ReloadDelay: 10 - Range: 8c0 - Report: aacanon3.aud - ValidTargets: Air - Projectile: Bullet - Speed: 1c682 - Blockable: false - Warhead@1Dam: SpreadDamage - Spread: 213 - Damage: 20 - ValidTargets: Air, Ground, Water - Versus: - None: 40 - Wood: 10 - Light: 60 - Heavy: 10 - Concrete: 20 - DamageTypes: Prone50Percent, TriggerProne, DefaultDeath - Warhead@2EffAir: CreateEffect - Explosions: small_explosion_air - ValidImpactTypes: Air, AirHit - -FLAK-23-AG: - ReloadDelay: 10 - Range: 6c0 - Report: aacanon3.aud - ValidTargets: Ground, Water - Projectile: Bullet - Speed: 1c682 - Blockable: false - Warhead@1Dam: SpreadDamage - Spread: 213 - Damage: 20 - ValidTargets: Air, Ground, Water - Versus: - None: 40 - Wood: 10 - Light: 60 - Heavy: 10 - Concrete: 20 - DamageTypes: Prone50Percent, TriggerProne, DefaultDeath - Warhead@2Eff: CreateEffect - Explosions: small_explosion_air - InvalidImpactTypes: Air, AirHit - Warhead@3EffWater: CreateEffect - Explosions: small_splash - ValidImpactTypes: Water - Sniper: Report: gun5.aud ReloadDelay: 70