Add ShowTicks to sellable

This commit is contained in:
Mustafa Alperen Seki
2017-11-03 19:34:10 +03:00
committed by abcdefg30
parent a3636c69d9
commit 8914227811
2 changed files with 7 additions and 4 deletions

View File

@@ -21,9 +21,11 @@ namespace OpenRA.Mods.Common.Activities
readonly Health health;
readonly SellableInfo sellableInfo;
readonly PlayerResources playerResources;
bool showTicks;
public Sell(Actor self)
public Sell(Actor self, bool showTicks)
{
this.showTicks = showTicks;
health = self.TraitOrDefault<Health>();
sellableInfo = self.Info.TraitInfo<SellableInfo>();
playerResources = self.Owner.PlayerActor.Trait<PlayerResources>();
@@ -40,7 +42,7 @@ namespace OpenRA.Mods.Common.Activities
foreach (var ns in self.TraitsImplementing<INotifySold>())
ns.Sold(self);
if (refund > 0 && self.Owner.IsAlliedWith(self.World.RenderPlayer))
if (showTicks && refund > 0 && self.Owner.IsAlliedWith(self.World.RenderPlayer))
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color.RGB, FloatingText.FormatCashTick(refund), 30)));
self.Dispose();

View File

@@ -22,6 +22,7 @@ namespace OpenRA.Mods.Common.Traits
{
public readonly int RefundPercent = 50;
public readonly string[] SellSounds = { };
public readonly bool ShowTicks = true;
[Desc("Skip playing (reversed) make animation.")]
public readonly bool SkipMakeAnimation = false;
@@ -71,12 +72,12 @@ namespace OpenRA.Mods.Common.Traits
var makeAnimation = self.TraitOrDefault<WithMakeAnimation>();
if (makeAnimation != null)
{
makeAnimation.Reverse(self, new Sell(self), false);
makeAnimation.Reverse(self, new Sell(self, info.ShowTicks), false);
return;
}
}
self.QueueActivity(false, new Sell(self));
self.QueueActivity(false, new Sell(self, info.ShowTicks));
}
public bool IsTooltipVisible(Player forPlayer)