Remove neutral-owner workaround from RA husks.
This commit is contained in:
committed by
Oliver Brakmann
parent
fac271245b
commit
89161b61ec
@@ -81,8 +81,6 @@ V2RL:
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WithSpriteTurret:
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WithSpriteTurret:
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: 1TNK.Husk
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Actor: 1TNK.Husk
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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ProducibleWithLevel:
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ProducibleWithLevel:
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Prerequisites: vehicles.upgraded
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Prerequisites: vehicles.upgraded
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@@ -124,8 +122,6 @@ V2RL:
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WithSpriteTurret:
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WithSpriteTurret:
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: 2TNK.Husk
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Actor: 2TNK.Husk
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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SelectionDecorations:
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SelectionDecorations:
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ProducibleWithLevel:
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ProducibleWithLevel:
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Prerequisites: vehicles.upgraded
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Prerequisites: vehicles.upgraded
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@@ -170,8 +166,6 @@ V2RL:
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WithSpriteTurret:
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WithSpriteTurret:
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: 3TNK.Husk
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Actor: 3TNK.Husk
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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SelectionDecorations:
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SelectionDecorations:
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ProducibleWithLevel:
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ProducibleWithLevel:
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Prerequisites: vehicles.upgraded
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Prerequisites: vehicles.upgraded
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@@ -225,8 +219,6 @@ V2RL:
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WithSpriteTurret:
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WithSpriteTurret:
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: 4TNK.Husk
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Actor: 4TNK.Husk
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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SelfHealing:
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SelfHealing:
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Step: 100
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Step: 100
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Delay: 3
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Delay: 3
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@@ -318,8 +310,6 @@ HARV:
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String: Harvester
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String: Harvester
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: HARV.EmptyHusk
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Actor: HARV.EmptyHusk
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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HarvesterHuskModifier:
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HarvesterHuskModifier:
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FullHuskActor: HARV.FullHusk
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FullHuskActor: HARV.FullHusk
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FullnessThreshold: 50
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FullnessThreshold: 50
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@@ -368,8 +358,6 @@ MCV:
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BaseBuilding:
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BaseBuilding:
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: MCV.Husk
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Actor: MCV.Husk
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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TransferTimedExternalConditionOnTransform:
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TransferTimedExternalConditionOnTransform:
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Condition: invulnerability
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Condition: invulnerability
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@@ -555,8 +543,6 @@ MGG:
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RenderShroudCircle:
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RenderShroudCircle:
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: MGG.Husk
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Actor: MGG.Husk
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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MRJ:
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MRJ:
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Inherits: ^Vehicle
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Inherits: ^Vehicle
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