only say 'Select Target' when pushing chrono, not canceling it
This commit is contained in:
@@ -293,8 +293,8 @@ namespace OpenRa.Game
|
||||
|
||||
void HandleChronosphereButton()
|
||||
{
|
||||
Sound.Play("slcttgt1.aud");
|
||||
Game.controller.ToggleInputMode<ChronosphereSelectOrderGenerator>();
|
||||
if (Game.controller.ToggleInputMode<ChronosphereSelectOrderGenerator>())
|
||||
Sound.Play("slcttgt1.aud");
|
||||
}
|
||||
|
||||
void DrawChat()
|
||||
|
||||
Reference in New Issue
Block a user