From 893eab0fb1b265acf77616e5a6c9e2f153c61d84 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Fri, 19 Apr 2013 19:35:49 +0200 Subject: [PATCH] document the hidden Dune II converter command --- OpenRA.Utility/Program.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenRA.Utility/Program.cs b/OpenRA.Utility/Program.cs index 81846bbd64..7fae4fb735 100644 --- a/OpenRA.Utility/Program.cs +++ b/OpenRA.Utility/Program.cs @@ -59,6 +59,7 @@ namespace OpenRA.Utility Console.WriteLine(" --settings-value KEY Get value of KEY from settings.yaml"); Console.WriteLine(" --shp PNGFILE FRAMEWIDTH Convert a single PNG with multiple frames appended after another to a SHP"); Console.WriteLine(" --png SHPFILE PALETTE [--noshadow] Convert a SHP to a PNG containing all of its frames, optionally removing the shadow"); + Console.WriteLine(" --fromd2 DUNE2SHP C&CSHP Convert a Dune II SHP (C&C mouse cursor) to C&C SHP format."); Console.WriteLine(" --extract MOD[,MOD]* FILES Extract files from mod packages"); Console.WriteLine(" --tmp-png MOD[,MOD]* THEATER FILES Extract terrain tiles to PNG"); Console.WriteLine(" --remap SRCMOD:PAL DESTMOD:PAL SRCSHP DESTSHP Remap SHPs to another palette");