oops.
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@@ -10,13 +10,17 @@ namespace OpenRa.Game.Effects
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{
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{
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readonly int2 pos;
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readonly int2 pos;
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readonly Animation anim = new Animation("smokey");
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readonly Animation anim = new Animation("smokey");
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bool removed;
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public Smoke(int2 pos)
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public Smoke(int2 pos)
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{
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{
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this.pos = pos;
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this.pos = pos;
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anim.PlayThen("idle",
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anim.PlayThen("idle",
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() => Game.world.AddFrameEndTask(
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() =>
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w => w.Remove(this)));
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{
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removed = true;
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Game.world.AddFrameEndTask(w => w.Remove(this));
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});
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}
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}
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public void Tick()
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public void Tick()
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@@ -26,7 +30,8 @@ namespace OpenRa.Game.Effects
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public IEnumerable<Tuple<Sprite, float2, int>> Render()
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public IEnumerable<Tuple<Sprite, float2, int>> Render()
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{
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{
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yield return Tuple.New(anim.Image, pos.ToFloat2() - .5f * anim.Image.size, 0);
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if (!removed)
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yield return Tuple.New(anim.Image, pos.ToFloat2() - .5f * anim.Image.size, 0);
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}
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}
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}
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}
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}
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}
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@@ -607,6 +607,6 @@
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<sequence name="idle" start="0" length="32" />
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<sequence name="idle" start="0" length="32" />
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</unit>
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</unit>
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<unit name="smokey">
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<unit name="smokey">
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<sequence name="idle" start="0" length="6" />
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<sequence name="idle" start="0" length="7" />
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</unit>
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</unit>
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</sequences>
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</sequences>
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