From 89933b358f4e503e5911e3eff5bcdc6438f0ef8e Mon Sep 17 00:00:00 2001 From: psydev Date: Wed, 8 May 2013 14:53:17 -0600 Subject: [PATCH] increase damage of siege tanks vs. turrets For practical reasons, the siege tanks need a more powerful gun. Currently, unit behavior is to not stay outside of turret range, but rather to walk into it before shooting. I don't think siege tank range should be increased any further, but this is a problem. Siege tanks should be good at defeating large clusters of enemy turrets, which are powerful and hard to break. --- mods/d2k/weapons.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index dde26f58fa..b28110f75b 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -388,7 +388,7 @@ FakeMissile: Wood: 80% Light: 75% Heavy: 50% - Concrete: 80% + Concrete: 100% Explosion: large_explosion WaterExplosion: large_splash ImpactSound: explsml2