make ProductionBar actually work for all RA stuff

This commit is contained in:
Chris Forbes
2011-03-02 22:35:44 +13:00
parent c62e025c45
commit 89a96a9fe7
3 changed files with 41 additions and 6 deletions

View File

@@ -116,6 +116,7 @@ SPEN:
-EmitInfantryOnSell:
RepairsUnits:
RallyPoint:
ProductionBar:
SYRD:
InfiltrateForSupportPower:
@@ -171,6 +172,7 @@ SYRD:
-EmitInfantryOnSell:
RepairsUnits:
RallyPoint:
ProductionBar:
IRON:
RequiresPower:
@@ -573,6 +575,7 @@ WEAP:
Produces: Vehicle
PrimaryBuilding:
IronCurtainable:
ProductionBar:
FACT:
Inherits: ^Building
@@ -603,6 +606,8 @@ FACT:
IntoActor: mcv
Offset:1,1
Facing: 96
ProductionBar:
PROC:
Inherits: ^Building
Buildable:
@@ -705,6 +710,7 @@ HPAD:
BelowUnits:
Reservable:
IronCurtainable:
ProductionBar:
AFLD:
Inherits: ^Building
@@ -755,6 +761,8 @@ AFLD:
Prerequisites: AFLD
DropItems: E1,E1,E1,E3,E3
SelectTargetSound: slcttgt1.aud
ProductionBar:
POWR:
Inherits: ^Building
Buildable:
@@ -875,6 +883,7 @@ BARR:
Produces: Infantry
PrimaryBuilding:
IronCurtainable:
ProductionBar:
TENT:
Inherits: ^Building
@@ -913,6 +922,7 @@ TENT:
Produces: Infantry
PrimaryBuilding:
IronCurtainable:
ProductionBar:
FIX:
Inherits: ^Building