unify C&C and RA colorpicker palette manipulation code
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@@ -1,47 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc
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{
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class CncColorPickerPaletteModifierInfo : ITraitInfo
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{
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public string PlayerPalette = "player";
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public object Create( ActorInitializer init ) { return new CncColorPickerPaletteModifier( this ); }
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}
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class CncColorPickerPaletteModifier : IPalette, IPaletteModifier
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{
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CncColorPickerPaletteModifierInfo Info;
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PaletteFormat format;
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public ColorRamp Ramp;
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public CncColorPickerPaletteModifier(CncColorPickerPaletteModifierInfo info) { Info = info; }
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public void InitPalette( WorldRenderer wr )
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{
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var info = Rules.Info["player"].Traits.WithInterface<PlayerColorPaletteInfo>()
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.First(p => p.BaseName == Info.PlayerPalette);
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format = info.PaletteFormat;
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wr.AddPalette("colorpicker", wr.GetPalette(info.BasePalette));
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}
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public void AdjustPalette(Dictionary<string, Palette> palettes)
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{
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palettes["colorpicker"] = new Palette(palettes["colorpicker"],
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new PlayerColorRemap(Ramp, format));
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}
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}
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}
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -53,7 +53,6 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Activities\HarvesterDockSequence.cs" />
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<Compile Include="CncColorPickerPaletteModifier.cs" />
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<Compile Include="CncLoadScreen.cs" />
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<Compile Include="CncMenuPaletteEffect.cs" />
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<Compile Include="CncWaterPaletteRotation.cs" />
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@@ -16,6 +16,7 @@ using OpenRA.FileFormats;
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using OpenRA.Network;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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using OpenRA.Mods.RA;
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using OpenRA.Mods.RA.Widgets.Logic;
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namespace OpenRA.Mods.Cnc.Widgets.Logic
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@@ -32,7 +33,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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string MapUid;
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Map Map;
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CncColorPickerPaletteModifier PlayerPalettePreview;
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ColorPickerPaletteModifier PlayerPalettePreview;
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readonly Action OnGameStart;
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readonly Action onExit;
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@@ -102,7 +103,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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Game.ConnectionStateChanged += ConnectionStateChanged;
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UpdateCurrentMap();
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PlayerPalettePreview = world.WorldActor.Trait<CncColorPickerPaletteModifier>();
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PlayerPalettePreview = world.WorldActor.Trait<ColorPickerPaletteModifier>();
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PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp;
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Players = lobby.GetWidget<ScrollPanelWidget>("PLAYERS");
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EditablePlayerTemplate = Players.GetWidget("TEMPLATE_EDITABLE_PLAYER");
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@@ -14,6 +14,7 @@ using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.FileFormats.Graphics;
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using OpenRA.GameRules;
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using OpenRA.Mods.RA;
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using OpenRA.Mods.RA.Widgets.Logic;
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using OpenRA.Widgets;
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@@ -24,7 +25,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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enum PanelType { General, Input }
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PanelType Settings = PanelType.General;
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CncColorPickerPaletteModifier playerPalettePreview;
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ColorPickerPaletteModifier playerPalettePreview;
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World world;
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[ObjectCreator.UseCtor]
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@@ -53,7 +54,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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var nameTextfield = generalPane.GetWidget<TextFieldWidget>("NAME_TEXTFIELD");
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nameTextfield.Text = playerSettings.Name;
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playerPalettePreview = world.WorldActor.Trait<CncColorPickerPaletteModifier>();
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playerPalettePreview = world.WorldActor.Trait<ColorPickerPaletteModifier>();
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playerPalettePreview.Ramp = playerSettings.ColorRamp;
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var colorDropdown = generalPane.GetWidget<DropDownButtonWidget>("COLOR_DROPDOWN");
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@@ -12,29 +12,28 @@ using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Widgets.Logic;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class ColorPickerPaletteModifierInfo : ITraitInfo
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public class ColorPickerPaletteModifierInfo : ITraitInfo
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{
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public string PlayerPalette = "player";
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public object Create( ActorInitializer init ) { return new ColorPickerPaletteModifier( this ); }
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}
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class ColorPickerPaletteModifier : IPalette, IPaletteModifier
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public class ColorPickerPaletteModifier : IPalette, IPaletteModifier
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{
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ColorPickerPaletteModifierInfo Info;
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PaletteFormat format;
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public ColorRamp Ramp;
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public ColorPickerPaletteModifier(ColorPickerPaletteModifierInfo info) { Info = info; }
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public void InitPalette( WorldRenderer wr )
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{
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var info = Rules.Info["player"].Traits.WithInterface<PlayerColorPaletteInfo>()
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.Where(p => p.BaseName == Info.PlayerPalette)
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.First();
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.First(p => p.BaseName == Info.PlayerPalette);
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format = info.PaletteFormat;
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wr.AddPalette("colorpicker", wr.GetPalette(info.BasePalette));
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}
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@@ -42,7 +41,7 @@ namespace OpenRA.Mods.RA
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public void AdjustPalette(Dictionary<string, Palette> palettes)
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{
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palettes["colorpicker"] = new Palette(palettes["colorpicker"],
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new PlayerColorRemap(LobbyLogic.CurrentColorPreview, format));
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new PlayerColorRemap(Ramp, format));
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}
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}
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}
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@@ -88,7 +88,7 @@ namespace OpenRA.Mods.RA
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new WidgetArgs() { { "orderManager", orderManager } });
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break;
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case ConnectionState.Connected:
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var lobby = Game.OpenWindow(orderManager.world, "SERVER_LOBBY");
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var lobby = Game.OpenWindow("SERVER_LOBBY", new WidgetArgs {});
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lobby.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").ClearChat();
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lobby.GetWidget("CHANGEMAP_BUTTON").Visible = true;
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lobby.GetWidget("ALLOWCHEATS_CHECKBOX").Visible = true;
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@@ -30,12 +30,14 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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string MapUid;
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Map Map;
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public static ColorRamp CurrentColorPreview;
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ColorPickerPaletteModifier PlayerPalettePreview;
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readonly OrderManager orderManager;
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readonly WorldRenderer worldRenderer;
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[ObjectCreator.UseCtor]
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internal LobbyLogic([ObjectCreator.Param( "widget" )] Widget lobby,
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[ObjectCreator.Param] World world, // Shellmap world
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[ObjectCreator.Param] OrderManager orderManager,
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[ObjectCreator.Param] WorldRenderer worldRenderer)
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{
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@@ -47,7 +49,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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Game.LobbyInfoChanged += UpdatePlayerList;
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UpdateCurrentMap();
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CurrentColorPreview = Game.Settings.Player.ColorRamp;
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PlayerPalettePreview = world.WorldActor.Trait<ColorPickerPaletteModifier>();
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PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp;
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Players = lobby.GetWidget<ScrollPanelWidget>("PLAYERS");
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LocalPlayerTemplate = Players.GetWidget("TEMPLATE_LOCAL");
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@@ -208,7 +211,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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void UpdateColorPreview(float hf, float sf, float lf, float r)
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{
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CurrentColorPreview = new ColorRamp((byte)(hf * 255), (byte)(sf * 255), (byte)(lf * 255), (byte)(r * 255));
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PlayerPalettePreview.Ramp = new ColorRamp((byte)(hf * 255), (byte)(sf * 255), (byte)(lf * 255), (byte)(r * 255));
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}
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void UpdateCurrentMap()
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@@ -84,7 +84,7 @@ World:
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G: 0
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B: 0
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A: 180
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CncColorPickerPaletteModifier:
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ColorPickerPaletteModifier:
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ShroudPalette@shroud:
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ShroudPalette@fog:
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IsFog: yes
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