diff --git a/OpenRA.Game/OpenRA.Game.csproj b/OpenRA.Game/OpenRA.Game.csproj
index 035ddf3832..e2fad0b42f 100644
--- a/OpenRA.Game/OpenRA.Game.csproj
+++ b/OpenRA.Game/OpenRA.Game.csproj
@@ -168,7 +168,6 @@
-
diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
index a95faa52bd..687d3c95b4 100644
--- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
+++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
@@ -260,6 +260,7 @@
+
diff --git a/OpenRA.Game/Traits/Armor.cs b/OpenRA.Mods.Common/Traits/Armor.cs
similarity index 90%
rename from OpenRA.Game/Traits/Armor.cs
rename to OpenRA.Mods.Common/Traits/Armor.cs
index 0eed1db5de..04064cd913 100644
--- a/OpenRA.Game/Traits/Armor.cs
+++ b/OpenRA.Mods.Common/Traits/Armor.cs
@@ -8,7 +8,9 @@
*/
#endregion
-namespace OpenRA.Traits
+using OpenRA.Traits;
+
+namespace OpenRA.Mods.Common.Traits
{
[Desc("Used to define weapon efficiency modifiers with different percentages per Type.")]
public class ArmorInfo : TraitInfo
diff --git a/OpenRA.Mods.Common/Warheads/DamageWarhead.cs b/OpenRA.Mods.Common/Warheads/DamageWarhead.cs
index 8abeec4f1f..b9d6f3e169 100644
--- a/OpenRA.Mods.Common/Warheads/DamageWarhead.cs
+++ b/OpenRA.Mods.Common/Warheads/DamageWarhead.cs
@@ -9,6 +9,7 @@
#endregion
using System.Collections.Generic;
+using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Warheads