Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction.

This commit is contained in:
Paul Chote
2014-09-28 21:22:50 +13:00
parent 22574e920b
commit 8a014393a3
8 changed files with 27 additions and 11 deletions

View File

@@ -14,7 +14,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA.Crates
{
[Desc("Grants an upgrade to the collector.")]
public class UnitUpgradeCrateActionInfo : CrateActionInfo
public class GrantUpgradeCrateActionInfo : CrateActionInfo
{
[Desc("The upgrades to apply.")]
public readonly string[] Upgrades = { };
@@ -28,15 +28,15 @@ namespace OpenRA.Mods.RA.Crates
[Desc("The maximum number of extra collectors to grant the crate action to.", "-1 = no limit")]
public readonly int MaxExtraCollectors = 4;
public override object Create(ActorInitializer init) { return new UnitUpgradeCrateAction(init.self, this); }
public override object Create(ActorInitializer init) { return new GrantUpgradeCrateAction(init.self, this); }
}
public class UnitUpgradeCrateAction : CrateAction
public class GrantUpgradeCrateAction : CrateAction
{
readonly Actor self;
readonly UnitUpgradeCrateActionInfo info;
readonly GrantUpgradeCrateActionInfo info;
public UnitUpgradeCrateAction(Actor self, UnitUpgradeCrateActionInfo info)
public GrantUpgradeCrateAction(Actor self, GrantUpgradeCrateActionInfo info)
: base(self, info)
{
this.self = self;

View File

@@ -127,7 +127,6 @@
<Compile Include="Effects\Beacon.cs" />
<Compile Include="Player\PlaceBeacon.cs" />
<Compile Include="MenuPaletteEffect.cs" />
<Compile Include="Crates\UnitUpgradeCrateAction.cs" />
<Compile Include="EjectOnDeath.cs" />
<Compile Include="Air\FallsToEarth.cs" />
<Compile Include="Air\Fly.cs" />
@@ -568,6 +567,7 @@
<Compile Include="UpgradeManager.cs" />
<Compile Include="KillsSelf.cs" />
<Compile Include="Warheads\GrantUpgradeWarhead.cs" />
<Compile Include="Crates\GrantUpgradeCrateAction.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">