Fix IDE0090

This commit is contained in:
RoosterDragon
2023-04-05 19:34:12 +01:00
committed by Pavel Penev
parent 164abfdae1
commit 8a285f9b19
385 changed files with 790 additions and 794 deletions

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@@ -39,7 +39,7 @@ namespace OpenRA.Traits
readonly Actor actor;
readonly ICreatesFrozenActors frozenTrait;
readonly Shroud shroud;
readonly List<WPos> targetablePositions = new List<WPos>();
readonly List<WPos> targetablePositions = new();
public Player Viewer { get; }
public Player Owner { get; private set; }
@@ -253,7 +253,7 @@ namespace OpenRA.Traits
readonly Player owner;
readonly Dictionary<uint, FrozenActor> frozenActorsById;
readonly SpatiallyPartitioned<uint> partitionedFrozenActorIds;
readonly HashSet<uint> dirtyFrozenActorIds = new HashSet<uint>();
readonly HashSet<uint> dirtyFrozenActorIds = new();
public FrozenActorLayer(Actor self, FrozenActorLayerInfo info)
{

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@@ -98,7 +98,7 @@ namespace OpenRA.Traits
readonly Map map;
// Individual shroud modifier sources (type and area)
readonly Dictionary<object, ShroudSource> sources = new Dictionary<object, ShroudSource>();
readonly Dictionary<object, ShroudSource> sources = new();
// Per-cell count of each source type, used to resolve the final cell type
readonly ProjectedCellLayer<short> passiveVisibleCount;

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@@ -563,7 +563,7 @@ namespace OpenRA.Traits
public class LobbyBooleanOption : LobbyOption
{
static readonly Dictionary<string, string> BoolValues = new Dictionary<string, string>()
static readonly Dictionary<string, string> BoolValues = new()
{
{ true.ToString(), "Enabled" },
{ false.ToString(), "Disabled" }

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@@ -24,7 +24,7 @@ namespace OpenRA.Traits
public readonly string InternalName = null;
[Desc("Pick a random faction as the player's faction out of this list.")]
public readonly HashSet<string> RandomFactionMembers = new HashSet<string>();
public readonly HashSet<string> RandomFactionMembers = new();
[Desc("The side that the faction belongs to. For example, England belongs to the 'Allies' side.")]
public readonly string Side = null;

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@@ -47,15 +47,15 @@ namespace OpenRA.Traits
readonly Func<Actor, ActorBoundsPair> selectActorAndBounds;
readonly Cache<Player, SpatiallyPartitioned<FrozenActor>> partitionedMouseFrozenActors;
readonly SpatiallyPartitioned<Actor> partitionedMouseActors;
readonly Dictionary<Actor, ActorBoundsPair> partitionedMouseActorBounds = new Dictionary<Actor, ActorBoundsPair>();
readonly Dictionary<Actor, ActorBoundsPair> partitionedMouseActorBounds = new();
readonly Cache<Player, SpatiallyPartitioned<FrozenActor>> partitionedRenderableFrozenActors;
readonly SpatiallyPartitioned<Actor> partitionedRenderableActors;
readonly SpatiallyPartitioned<IEffect> partitionedRenderableEffects;
// Updates are done in one pass to ensure all bound changes have been applied
readonly HashSet<Actor> addOrUpdateActors = new HashSet<Actor>();
readonly HashSet<Actor> removeActors = new HashSet<Actor>();
readonly HashSet<Actor> addOrUpdateActors = new();
readonly HashSet<Actor> removeActors = new();
readonly Cache<Player, HashSet<FrozenActor>> addOrUpdateFrozenActors;
readonly Cache<Player, HashSet<FrozenActor>> removeFrozenActors;

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@@ -19,8 +19,8 @@ namespace OpenRA.Traits
[TraitLocation(SystemActors.World)]
public class ScreenShakerInfo : TraitInfo
{
public readonly float2 MinMultiplier = new float2(-3, -3);
public readonly float2 MaxMultiplier = new float2(3, 3);
public readonly float2 MinMultiplier = new(-3, -3);
public readonly float2 MaxMultiplier = new(3, 3);
public override object Create(ActorInitializer init) { return new ScreenShaker(this); }
}
@@ -29,7 +29,7 @@ namespace OpenRA.Traits
{
readonly ScreenShakerInfo info;
WorldRenderer worldRenderer;
readonly List<ShakeEffect> shakeEffects = new List<ShakeEffect>();
readonly List<ShakeEffect> shakeEffects = new();
int ticks = 0;
public ScreenShaker(ScreenShakerInfo info)