Fix IDE0090
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committed by
Pavel Penev
parent
164abfdae1
commit
8a285f9b19
@@ -47,15 +47,15 @@ namespace OpenRA.Traits
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readonly Func<Actor, ActorBoundsPair> selectActorAndBounds;
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readonly Cache<Player, SpatiallyPartitioned<FrozenActor>> partitionedMouseFrozenActors;
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readonly SpatiallyPartitioned<Actor> partitionedMouseActors;
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readonly Dictionary<Actor, ActorBoundsPair> partitionedMouseActorBounds = new Dictionary<Actor, ActorBoundsPair>();
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readonly Dictionary<Actor, ActorBoundsPair> partitionedMouseActorBounds = new();
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readonly Cache<Player, SpatiallyPartitioned<FrozenActor>> partitionedRenderableFrozenActors;
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readonly SpatiallyPartitioned<Actor> partitionedRenderableActors;
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readonly SpatiallyPartitioned<IEffect> partitionedRenderableEffects;
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// Updates are done in one pass to ensure all bound changes have been applied
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readonly HashSet<Actor> addOrUpdateActors = new HashSet<Actor>();
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readonly HashSet<Actor> removeActors = new HashSet<Actor>();
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readonly HashSet<Actor> addOrUpdateActors = new();
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readonly HashSet<Actor> removeActors = new();
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readonly Cache<Player, HashSet<FrozenActor>> addOrUpdateFrozenActors;
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readonly Cache<Player, HashSet<FrozenActor>> removeFrozenActors;
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