Fix IDE0090

This commit is contained in:
RoosterDragon
2023-04-05 19:34:12 +01:00
committed by Pavel Penev
parent 164abfdae1
commit 8a285f9b19
385 changed files with 790 additions and 794 deletions

View File

@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Cnc.Graphics
public class ClassicSpriteSequence : DefaultSpriteSequence
{
[Desc("Incorporate a compensation factor for the rotational distortion present in the first-generation Westwood games.")]
static readonly SpriteSequenceField<bool> UseClassicFacings = new SpriteSequenceField<bool>(nameof(UseClassicFacings), false);
static readonly SpriteSequenceField<bool> UseClassicFacings = new(nameof(UseClassicFacings), false);
readonly bool useClassicFacings;
public ClassicSpriteSequence(SpriteCache cache, ISpriteSequenceLoader loader, string image, string sequence, MiniYaml data, MiniYaml defaults)

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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Cnc.Graphics
public class ClassicTilesetSpecificSpriteSequence : ClassicSpriteSequence
{
[Desc("Dictionary of <tileset name>: filename to override the Filename key.")]
static readonly SpriteSequenceField<Dictionary<string, string>> TilesetFilenames = new SpriteSequenceField<Dictionary<string, string>>(nameof(TilesetFilenames), null);
static readonly SpriteSequenceField<Dictionary<string, string>> TilesetFilenames = new(nameof(TilesetFilenames), null);
public ClassicTilesetSpecificSpriteSequence(SpriteCache cache, ISpriteSequenceLoader loader, string image, string sequence, MiniYaml data, MiniYaml defaults)
: base(cache, loader, image, sequence, data, defaults) { }

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@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Cnc.Graphics
{
static readonly float[] ChannelSelect = { 0.75f, 0.25f, -0.25f, -0.75f };
readonly List<Vertex[]> vertices = new List<Vertex[]>();
readonly List<Vertex[]> vertices = new();
readonly Cache<(string, string), Voxel> voxels;
readonly IReadOnlyFileSystem fileSystem;
IVertexBuffer<Vertex> vertexBuffer;

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@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Cnc.Graphics
public class VoxelModelCache : IModelCache
{
readonly VoxelLoader loader;
readonly Dictionary<string, Dictionary<string, IModel>> models = new Dictionary<string, Dictionary<string, IModel>>();
readonly Dictionary<string, Dictionary<string, IModel>> models = new();
public VoxelModelCache(IReadOnlyFileSystem fileSystem)
{