Fix IDE0090

This commit is contained in:
RoosterDragon
2023-04-05 19:34:12 +01:00
committed by Pavel Penev
parent 164abfdae1
commit 8a285f9b19
385 changed files with 790 additions and 794 deletions

View File

@@ -37,13 +37,13 @@ namespace OpenRA.Mods.Common.Traits
"'Land' will behave like 'None' (hover or circle) if a suitable landing site is not available.")]
public readonly IdleBehaviorType IdleBehavior = IdleBehaviorType.None;
public readonly WDist CruiseAltitude = new WDist(1280);
public readonly WDist CruiseAltitude = new(1280);
[Desc("Whether the aircraft can be repulsed.")]
public readonly bool Repulsable = true;
[Desc("The distance it tries to maintain from other aircraft if repulsable.")]
public readonly WDist IdealSeparation = new WDist(1706);
public readonly WDist IdealSeparation = new(1706);
[Desc("The speed at which the aircraft is repulsed from other aircraft. Specify -1 for normal movement speed.")]
public readonly int RepulsionSpeed = -1;
@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly WAngle InitialFacing = WAngle.Zero;
[Desc("Speed at which the actor turns.")]
public readonly WAngle TurnSpeed = new WAngle(512);
public readonly WAngle TurnSpeed = new(512);
[Desc("Turn speed to apply when aircraft flies in circles while idle. Defaults to TurnSpeed if undefined.")]
public readonly WAngle? IdleTurnSpeed = null;
@@ -80,7 +80,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Minimum altitude where this aircraft is considered airborne.")]
public readonly int MinAirborneAltitude = 1;
public readonly HashSet<string> LandableTerrainTypes = new HashSet<string>();
public readonly HashSet<string> LandableTerrainTypes = new();
[Desc("Can the actor be ordered to move in to shroud?")]
public readonly bool MoveIntoShroud = true;
@@ -136,7 +136,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly WAngle MaximumPitch = WAngle.FromDegrees(10);
[Desc("How fast this actor ascends or descends when moving vertically only (vertical take off/landing or hovering towards CruiseAltitude).")]
public readonly WDist AltitudeVelocity = new WDist(43);
public readonly WDist AltitudeVelocity = new(43);
[Desc("Sounds to play when the actor is taking off.")]
public readonly string[] TakeoffSounds = Array.Empty<string>();
@@ -145,13 +145,13 @@ namespace OpenRA.Mods.Common.Traits
public readonly string[] LandingSounds = Array.Empty<string>();
[Desc("The distance of the resupply base that the aircraft will wait for its turn.")]
public readonly WDist WaitDistanceFromResupplyBase = new WDist(3072);
public readonly WDist WaitDistanceFromResupplyBase = new(3072);
[Desc("The number of ticks that a airplane will wait to make a new search for an available airport.")]
public readonly int NumberOfTicksToVerifyAvailableAirport = 150;
[Desc("Facing to use for actor previews (map editor, color picker, etc)")]
public readonly WAngle PreviewFacing = new WAngle(384);
public readonly WAngle PreviewFacing = new(384);
[Desc("Display order for the facing slider in the map editor")]
public readonly int EditorFacingDisplayOrder = 3;

View File

@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly bool Moves = false;
[Desc("Velocity (per tick) at which aircraft falls to ground.")]
public readonly WDist Velocity = new WDist(43);
public readonly WDist Velocity = new(43);
public WeaponInfo ExplosionWeapon { get; private set; }