Fix IDE0090

This commit is contained in:
RoosterDragon
2023-04-05 19:34:12 +01:00
committed by Pavel Penev
parent 164abfdae1
commit 8a285f9b19
385 changed files with 790 additions and 794 deletions

View File

@@ -22,13 +22,13 @@ namespace OpenRA.Mods.Common.Traits
{
public class HarvesterInfo : ConditionalTraitInfo, Requires<MobileInfo>
{
public readonly HashSet<string> DeliveryBuildings = new HashSet<string>();
public readonly HashSet<string> DeliveryBuildings = new();
[Desc("How long (in ticks) to wait until (re-)checking for a nearby available DeliveryBuilding if not yet linked to one.")]
public readonly int SearchForDeliveryBuildingDelay = 125;
[Desc("Cell to move to when automatically unblocking DeliveryBuilding.")]
public readonly CVec UnblockCell = new CVec(0, 4);
public readonly CVec UnblockCell = new(0, 4);
[Desc("How much resources it can carry.")]
public readonly int Capacity = 28;
@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly int HarvestFacings = 0;
[Desc("Which resources it can harvest.")]
public readonly HashSet<string> Resources = new HashSet<string>();
public readonly HashSet<string> Resources = new();
[Desc("Percentage of maximum speed when fully loaded.")]
public readonly int FullyLoadedSpeed = 85;
@@ -112,7 +112,7 @@ namespace OpenRA.Mods.Common.Traits
readonly Mobile mobile;
readonly IResourceLayer resourceLayer;
readonly ResourceClaimLayer claimLayer;
readonly Dictionary<string, int> contents = new Dictionary<string, int>();
readonly Dictionary<string, int> contents = new();
int conditionToken = Actor.InvalidConditionToken;
[Sync]