Fix IDE0090
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committed by
Pavel Penev
parent
164abfdae1
commit
8a285f9b19
@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly WAngle InitialFacing = WAngle.Zero;
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[Desc("Speed at which the actor turns.")]
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public readonly WAngle TurnSpeed = new WAngle(512);
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public readonly WAngle TurnSpeed = new(512);
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public readonly int Speed = 1;
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@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits
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[CursorReference(dictionaryReference: LintDictionaryReference.Values)]
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[Desc("Cursor overrides to display for specific terrain types.",
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"A dictionary of [terrain type]: [cursor name].")]
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public readonly Dictionary<string, string> TerrainCursors = new Dictionary<string, string>();
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public readonly Dictionary<string, string> TerrainCursors = new();
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[CursorReference]
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[Desc("Cursor to display when a move order cannot be issued at target location.")]
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@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly Color TargetLineColor = Color.Green;
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[Desc("Facing to use for actor previews (map editor, color picker, etc)")]
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public readonly WAngle PreviewFacing = new WAngle(384);
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public readonly WAngle PreviewFacing = new(384);
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[Desc("Display order for the facing slider in the map editor")]
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public readonly int EditorFacingDisplayOrder = 3;
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@@ -81,7 +81,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("The distance from the edge of a cell over which the actor will adjust its tilt when moving between cells with different ramp types.",
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"-1 means that the actor does not tilt on slopes.")]
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public readonly WDist TerrainOrientationAdjustmentMargin = new WDist(-1);
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public readonly WDist TerrainOrientationAdjustmentMargin = new(-1);
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IEnumerable<ActorInit> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
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{
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