Fix IDE0090

This commit is contained in:
RoosterDragon
2023-04-05 19:34:12 +01:00
committed by Pavel Penev
parent 164abfdae1
commit 8a285f9b19
385 changed files with 790 additions and 794 deletions

View File

@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits.Render
[Desc("Death animations to use for each damage type (defined on the warheads).",
"Is only used if UseDeathTypeSuffix is `True`.")]
public readonly Dictionary<string, string[]> DeathTypes = new Dictionary<string, string[]>();
public readonly Dictionary<string, string[]> DeathTypes = new();
[SequenceReference]
[Desc("Sequence to use when the actor is killed by some non-standard means (e.g. suicide).")]