Fix IDE0090

This commit is contained in:
RoosterDragon
2023-04-05 19:34:12 +01:00
committed by Pavel Penev
parent 164abfdae1
commit 8a285f9b19
385 changed files with 790 additions and 794 deletions

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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
"SequencePlaceBuildingPreview, and D2kActorPreviewPlaceBuildingPreview traits have been removed.\n" +
"New Alpha and LineBuildSegmentAlpha properties have been added in their place.";
readonly List<string> locations = new List<string>();
readonly List<string> locations = new();
public override IEnumerable<string> AfterUpdate(ModData modData)
{

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@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
}
}
readonly Dictionary<string, List<string>> locations = new Dictionary<string, List<string>>();
readonly Dictionary<string, List<string>> locations = new();
public override IEnumerable<string> AfterUpdate(ModData modData)
{

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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
"The ShadowPalette field has been replaced by ShadowColor on projectiles.\n" +
"The Palette field on WithShadow and ShadowPalette on WithParachute have similarly been replaced with ShadowColor.";
readonly List<string> locations = new List<string>();
readonly List<string> locations = new();
public override IEnumerable<string> AfterUpdate(ModData modData)
{

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@@ -19,7 +19,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override string Description => "The Palette field has been removed from WithColoredOverlay. You must now specify the Color directly.";
readonly List<string> locations = new List<string>();
readonly List<string> locations = new();
public override IEnumerable<string> AfterUpdate(ModData modData)
{

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@@ -16,7 +16,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class UnhardcodeSquadManager : UpdateRule
{
readonly List<MiniYamlNode> addNodes = new List<MiniYamlNode>();
readonly List<MiniYamlNode> addNodes = new();
// Excludes AttackBomber and AttackTDGunboatTurreted as actors with these AttackBase traits aren't supposed to be controlled.
readonly string[] attackBase = { "AttackLeap", "AttackPopupTurreted", "AttackAircraft", "AttackTesla", "AttackCharges", "AttackFollow", "AttackTurreted", "AttackFrontal", "AttackGarrisoned", "AttackOmni", "AttackSwallow" };

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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override string Description => "ProductionIconOverlayManager now works with the new WithProductionIconOverlay trait, instead of ProducibleWithLevel.";
readonly List<string> locations = new List<string>();
readonly List<string> locations = new();
public override IEnumerable<string> AfterUpdate(ModData modData)
{