Fix IDE0090
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committed by
Pavel Penev
parent
164abfdae1
commit
8a285f9b19
@@ -24,7 +24,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
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// PlayerReference colors in D2k missions only affect chat text and minimap colors because actors use specific palette colors.
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// So using the colors from the original game's minimap.
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public static Dictionary<string, (string Faction, Color Color)> PlayerReferenceDataByPlayerName = new Dictionary<string, (string, Color)>
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public static Dictionary<string, (string Faction, Color Color)> PlayerReferenceDataByPlayerName = new()
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{
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{ "Neutral", ("Random", Color.White) },
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{ "Atreides", ("atreides", Color.FromArgb(90, 115, 148)) },
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@@ -36,7 +36,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
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{ "Mercenaries", ("mercenary", Color.FromArgb(156, 132, 8)) }
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};
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public static Dictionary<int, (string Actor, string Owner)> ActorDataByActorCode = new Dictionary<int, (string, string)>
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public static Dictionary<int, (string Actor, string Owner)> ActorDataByActorCode = new()
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{
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{ 20, ("wormspawner", "Creeps") },
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{ 23, ("mpspawn", "Neutral") },
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