moved other chrono-related stuff into the mod dll.
This commit is contained in:
@@ -1,43 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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namespace OpenRA.Traits.Activities
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{
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public class Teleport : IActivity
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{
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public IActivity NextActivity { get; set; }
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int2 destination;
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public Teleport(int2 destination)
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{
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this.destination = destination;
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}
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public IActivity Tick(Actor self)
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{
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var mobile = self.traits.Get<Mobile>();
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mobile.TeleportTo(self, destination);
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return NextActivity;
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}
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public void Cancel(Actor self) { }
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}
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}
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@@ -1,79 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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namespace OpenRA.Traits
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{
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class ChronoshiftableInfo : ITraitInfo
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{
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public object Create(Actor self) { return new Chronoshiftable(self); }
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}
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public class Chronoshiftable : ITick
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{
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// Return-to-sender logic
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[Sync]
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int2 chronoshiftOrigin;
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[Sync]
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int chronoshiftReturnTicks = 0;
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public Chronoshiftable(Actor self) { }
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public void Tick(Actor self)
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{
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if (chronoshiftReturnTicks <= 0)
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return;
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if (chronoshiftReturnTicks > 0)
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chronoshiftReturnTicks--;
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// Return to original location
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if (chronoshiftReturnTicks == 0)
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{
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self.CancelActivity();
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// Todo: need a new Teleport method that will move to the closest available cell
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self.QueueActivity(new Activities.Teleport(chronoshiftOrigin));
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}
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}
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public virtual bool Activate(Actor self, int2 targetLocation, int duration, bool killCargo, Actor chronosphere)
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{
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/// Set up return-to-sender info
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chronoshiftOrigin = self.Location;
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chronoshiftReturnTicks = duration;
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// Kill cargo
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if (killCargo && self.traits.Contains<Cargo>())
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{
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var cargo = self.traits.Get<Cargo>();
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while (!cargo.IsEmpty(self))
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{
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chronosphere.Owner.Kills++;
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cargo.Unload(self);
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}
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}
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// Set up the teleport
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self.CancelActivity();
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self.QueueActivity(new Activities.Teleport(targetLocation));
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return true;
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}
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}
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}
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@@ -1,60 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
|
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*
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* OpenRA is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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* GNU General Public License for more details.
|
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System.Drawing;
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namespace OpenRA.Traits
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{
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class ChronoshiftPaletteEffectInfo : StatelessTraitInfo<ChronoshiftPaletteEffect> { }
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public class ChronoshiftPaletteEffect : IPaletteModifier, ITick
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{
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const int chronoEffectLength = 20;
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int remainingFrames;
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public void DoChronoshift()
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{
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remainingFrames = chronoEffectLength;
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}
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public void Tick(Actor self)
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{
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if (remainingFrames > 0)
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remainingFrames--;
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}
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public void AdjustPalette(Bitmap b)
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{
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if (remainingFrames == 0)
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return;
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/* TODO: FIX ME
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var frac = (float)remainingFrames / chronoEffectLength;
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for( var y = 0; y < (int)PaletteType.Chrome; y++ )
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for (var x = 0; x < 256; x++)
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{
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var orig = b.GetPixel(x, y);
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var lum = (int)(255 * orig.GetBrightness());
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var desat = Color.FromArgb(orig.A, lum, lum, lum);
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b.SetPixel(x, y, Graphics.Util.Lerp(frac, orig, desat));
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}
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*/
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}
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}
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}
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