moved other chrono-related stuff into the mod dll.
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@@ -20,6 +20,8 @@
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using System.Collections.Generic;
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using OpenRA.Mods.Aftermath.Orders;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.SupportPowers;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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@@ -20,6 +20,7 @@
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using OpenRA.Effects;
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using OpenRA.Traits;
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using OpenRA.Mods.RA;
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namespace OpenRA.Mods.Aftermath
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{
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@@ -60,6 +60,10 @@
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<Project>{0DFB103F-2962-400F-8C6D-E2C28CCBA633}</Project>
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<Name>OpenRA.Game</Name>
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</ProjectReference>
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<ProjectReference Include="..\OpenRA.Mods.RA\OpenRA.Mods.RA.csproj">
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<Project>{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}</Project>
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<Name>OpenRA.Mods.RA</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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