remove allowAlpha from SpriteRenderer
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@@ -37,7 +37,7 @@ namespace OpenRA.Graphics
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int sprites = 0;
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int nv = 0, ni = 0;
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public SpriteRenderer(Renderer renderer, bool allowAlpha, IShader shader)
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public SpriteRenderer(Renderer renderer, IShader shader)
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{
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this.renderer = renderer;
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this.shader = shader;
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@@ -46,8 +46,8 @@ namespace OpenRA.Graphics
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indexBuffer = renderer.Device.CreateIndexBuffer( indices.Length );
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}
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public SpriteRenderer(Renderer renderer, bool allowAlpha)
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: this(renderer, allowAlpha, renderer.SpriteShader) { }
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public SpriteRenderer(Renderer renderer)
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: this(renderer, renderer.SpriteShader) { }
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public void Flush()
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{
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