Merge Plane and Helicopter into Aircraft
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@@ -8,7 +8,6 @@
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Activities;
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@@ -19,7 +18,7 @@ namespace OpenRA.Mods.Common.Activities
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{
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public class HeliAttack : Activity
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{
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readonly Helicopter helicopter;
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readonly Aircraft helicopter;
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readonly AttackHeli attackHeli;
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readonly AmmoPool[] ammoPools;
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readonly bool attackOnlyVisibleTargets;
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@@ -44,7 +43,7 @@ namespace OpenRA.Mods.Common.Activities
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public HeliAttack(Actor self, Target target, bool attackOnlyVisibleTargets = true)
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{
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Target = target;
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helicopter = self.Trait<Helicopter>();
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helicopter = self.Trait<Aircraft>();
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attackHeli = self.Trait<AttackHeli>();
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ammoPools = self.TraitsImplementing<AmmoPool>().ToArray();
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this.attackOnlyVisibleTargets = attackOnlyVisibleTargets;
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