Yaml files updated with Description moved from Tooltip to Buildable
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@@ -4,10 +4,10 @@ E1:
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Cost: 100
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Tooltip:
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Name: Minigunner
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
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Buildable:
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BuildPaletteOrder: 10
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Queue: Infantry.GDI, Infantry.Nod
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
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Mobile:
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Speed: 56
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Health:
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@@ -25,11 +25,11 @@ E2:
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Cost: 160
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Tooltip:
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Name: Grenadier
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Description: Fast infantry armed with grenades. \n Strong vs Buildings, slow-moving targets
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Buildable:
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BuildPaletteOrder: 40
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Prerequisites: anyhq, ~techlevel.medium
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Queue: Infantry.GDI
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Description: Fast infantry armed with grenades. \n Strong vs Buildings, slow-moving targets
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Mobile:
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Speed: 71
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Health:
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@@ -52,10 +52,10 @@ E3:
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Cost: 300
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Tooltip:
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Name: Rocket Soldier
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Description: Anti-tank/Anti-aircraft infantry. \n Strong vs Tanks, Aircraft\n Weak vs Infantry
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Buildable:
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BuildPaletteOrder: 20
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Queue: Infantry.GDI, Infantry.Nod
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Description: Anti-tank/Anti-aircraft infantry. \n Strong vs Tanks, Aircraft\n Weak vs Infantry
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Mobile:
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Speed: 42
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Health:
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@@ -76,11 +76,11 @@ E4:
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Cost: 200
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Tooltip:
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Name: Flamethrower
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Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Tanks
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Buildable:
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BuildPaletteOrder: 40
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Prerequisites: anyhq, ~techlevel.medium
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Queue: Infantry.Nod
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Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Tanks
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Mobile:
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Speed: 56
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Health:
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@@ -101,11 +101,11 @@ E5:
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Cost: 300
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Tooltip:
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Name: Chemical Warrior
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Description: Advanced general-purpose infantry.\n Strong vs all Ground units
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Buildable:
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BuildPaletteOrder: 50
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Prerequisites: tmpl, ~techlevel.high
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Queue: Infantry.Nod
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Description: Advanced general-purpose infantry.\n Strong vs all Ground units
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Mobile:
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Speed: 56
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TerrainSpeeds:
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@@ -132,10 +132,10 @@ E6:
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Cost: 500
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Tooltip:
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Name: Engineer
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Description: Damages and captures enemy structures.\n Unarmed
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Buildable:
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BuildPaletteOrder: 30
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Queue: Infantry.GDI, Infantry.Nod
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Description: Damages and captures enemy structures.\n Unarmed
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Mobile:
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Speed: 56
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Health:
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@@ -156,11 +156,11 @@ RMBO:
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Cost: 1000
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Tooltip:
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Name: Commando
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Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
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Buildable:
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BuildPaletteOrder: 50
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Prerequisites: eye, ~techlevel.high
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Queue: Infantry.GDI
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Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
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Mobile:
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Speed: 71
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Voice: Move
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@@ -199,47 +199,51 @@ PVICE:
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Buildable:
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Queue: Biolab
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BuildPaletteOrder: 40
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Tooltip:
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Description: Mutated abomination that spits liquid Tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
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Tooltip:
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ActorLostNotification:
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STEG:
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Inherits: ^DINO
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Tooltip:
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Name: Stegosaurus
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Description: A large, heavily built, herbivorous quadruped
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Armament:
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Weapon: tail
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WithDeathAnimation:
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DeathSequencePalette: terrain
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DeathPaletteIsPlayerPalette: false
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Buildable:
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Description: A large, heavily built, herbivorous quadruped
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TREX:
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Inherits: ^DINO
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Tooltip:
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Name: Tyrannosaurus rex
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Description: Bipedal carnivore with a massive skull
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Armament:
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Weapon: teeth
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Selectable:
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Bounds: 48,36,2,1
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SelectionDecorations:
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VisualBounds: 52,38
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Buildable:
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Description: Bipedal carnivore with a massive skull
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TRIC:
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Inherits: ^DINO
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Tooltip:
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Name: Triceratops
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Description: Quadruped with large bony frill and three horns
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Armament:
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Weapon: horn
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SelectionDecorations:
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VisualBounds: 34,24,0,2
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Buildable:
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Description: Quadruped with large bony frill and three horns
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RAPT:
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Inherits: ^DINO
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Tooltip:
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Name: Velociraptor
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Description: Bipedal with enlarged sickle-shaped claw on each hindfoot
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Armament:
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Weapon: claw
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Buildable:
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Description: Bipedal with enlarged sickle-shaped claw on each hindfoot
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