Yaml files updated with Description moved from Tooltip to Buildable

This commit is contained in:
Tyson Liddell
2016-10-02 13:38:42 +11:00
parent aeb1e07823
commit 8a760fedf2
40 changed files with 309 additions and 272 deletions

View File

@@ -4,10 +4,10 @@ E1:
Cost: 100
Tooltip:
Name: Minigunner
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Buildable:
BuildPaletteOrder: 10
Queue: Infantry.GDI, Infantry.Nod
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Mobile:
Speed: 56
Health:
@@ -25,11 +25,11 @@ E2:
Cost: 160
Tooltip:
Name: Grenadier
Description: Fast infantry armed with grenades. \n Strong vs Buildings, slow-moving targets
Buildable:
BuildPaletteOrder: 40
Prerequisites: anyhq, ~techlevel.medium
Queue: Infantry.GDI
Description: Fast infantry armed with grenades. \n Strong vs Buildings, slow-moving targets
Mobile:
Speed: 71
Health:
@@ -52,10 +52,10 @@ E3:
Cost: 300
Tooltip:
Name: Rocket Soldier
Description: Anti-tank/Anti-aircraft infantry. \n Strong vs Tanks, Aircraft\n Weak vs Infantry
Buildable:
BuildPaletteOrder: 20
Queue: Infantry.GDI, Infantry.Nod
Description: Anti-tank/Anti-aircraft infantry. \n Strong vs Tanks, Aircraft\n Weak vs Infantry
Mobile:
Speed: 42
Health:
@@ -76,11 +76,11 @@ E4:
Cost: 200
Tooltip:
Name: Flamethrower
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Tanks
Buildable:
BuildPaletteOrder: 40
Prerequisites: anyhq, ~techlevel.medium
Queue: Infantry.Nod
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Tanks
Mobile:
Speed: 56
Health:
@@ -101,11 +101,11 @@ E5:
Cost: 300
Tooltip:
Name: Chemical Warrior
Description: Advanced general-purpose infantry.\n Strong vs all Ground units
Buildable:
BuildPaletteOrder: 50
Prerequisites: tmpl, ~techlevel.high
Queue: Infantry.Nod
Description: Advanced general-purpose infantry.\n Strong vs all Ground units
Mobile:
Speed: 56
TerrainSpeeds:
@@ -132,10 +132,10 @@ E6:
Cost: 500
Tooltip:
Name: Engineer
Description: Damages and captures enemy structures.\n Unarmed
Buildable:
BuildPaletteOrder: 30
Queue: Infantry.GDI, Infantry.Nod
Description: Damages and captures enemy structures.\n Unarmed
Mobile:
Speed: 56
Health:
@@ -156,11 +156,11 @@ RMBO:
Cost: 1000
Tooltip:
Name: Commando
Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
Buildable:
BuildPaletteOrder: 50
Prerequisites: eye, ~techlevel.high
Queue: Infantry.GDI
Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
Mobile:
Speed: 71
Voice: Move
@@ -199,47 +199,51 @@ PVICE:
Buildable:
Queue: Biolab
BuildPaletteOrder: 40
Tooltip:
Description: Mutated abomination that spits liquid Tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
Tooltip:
ActorLostNotification:
STEG:
Inherits: ^DINO
Tooltip:
Name: Stegosaurus
Description: A large, heavily built, herbivorous quadruped
Armament:
Weapon: tail
WithDeathAnimation:
DeathSequencePalette: terrain
DeathPaletteIsPlayerPalette: false
Buildable:
Description: A large, heavily built, herbivorous quadruped
TREX:
Inherits: ^DINO
Tooltip:
Name: Tyrannosaurus rex
Description: Bipedal carnivore with a massive skull
Armament:
Weapon: teeth
Selectable:
Bounds: 48,36,2,1
SelectionDecorations:
VisualBounds: 52,38
Buildable:
Description: Bipedal carnivore with a massive skull
TRIC:
Inherits: ^DINO
Tooltip:
Name: Triceratops
Description: Quadruped with large bony frill and three horns
Armament:
Weapon: horn
SelectionDecorations:
VisualBounds: 34,24,0,2
Buildable:
Description: Quadruped with large bony frill and three horns
RAPT:
Inherits: ^DINO
Tooltip:
Name: Velociraptor
Description: Bipedal with enlarged sickle-shaped claw on each hindfoot
Armament:
Weapon: claw
Buildable:
Description: Bipedal with enlarged sickle-shaped claw on each hindfoot