Yaml files updated with Description moved from Tooltip to Buildable
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@@ -5,11 +5,11 @@ light_inf:
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BuildPaletteOrder: 10
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BuildDuration: 54
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BuildDurationModifier: 40
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Description: General-purpose infantry\n Strong vs Infantry\n Weak vs Vehicles, Artillery
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Valued:
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Cost: 50
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Tooltip:
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Name: Light Infantry
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Description: General-purpose infantry\n Strong vs Infantry\n Weak vs Vehicles, Artillery
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Health:
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HP: 600
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Mobile:
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@@ -28,11 +28,11 @@ engineer:
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Prerequisites: upgrade.barracks, ~techlevel.medium
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BuildDuration: 108
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BuildDurationModifier: 40
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Description: Infiltrates and captures enemy structures\n Strong vs Buildings\n Weak vs Everything
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Valued:
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Cost: 400
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Tooltip:
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Name: Engineer
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Description: Infiltrates and captures enemy structures\n Strong vs Buildings\n Weak vs Everything
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Health:
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HP: 500
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RevealsShroud:
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@@ -57,11 +57,11 @@ trooper:
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Prerequisites: upgrade.barracks, ~techlevel.medium
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BuildDuration: 73
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BuildDurationModifier: 40
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Description: Anti-tank/Anti-aircraft infantry\n Strong vs Tanks, Aircraft\n Weak vs Infantry, Artillery
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Valued:
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Cost: 90
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Tooltip:
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Name: Trooper
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Description: Anti-tank/Anti-aircraft infantry\n Strong vs Tanks, Aircraft\n Weak vs Infantry, Artillery
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Health:
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HP: 700
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RevealsShroud:
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@@ -84,11 +84,11 @@ thumper:
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Prerequisites: upgrade.barracks, ~techlevel.high
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BuildDuration: 108
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BuildDurationModifier: 40
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Description: Attracts nearby worms\n Unarmed
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Valued:
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Cost: 200
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Tooltip:
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Name: Thumper
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Description: Attracts nearby worms\n Unarmed
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Health:
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HP: 375
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RevealsShroud:
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@@ -131,11 +131,11 @@ fremen:
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Inherits: ^Infantry
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Tooltip:
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Name: Fremen
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Description: Elite sniper infantry unit\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisibility
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 100
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Prerequisites: ~disabled
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Description: Elite sniper infantry unit\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisibility
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Mobile:
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Speed: 43
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Valued:
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@@ -173,11 +173,11 @@ grenadier:
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Prerequisites: ~barracks.atreides, upgrade.barracks, high_tech_factory, ~techlevel.medium
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BuildDuration: 81 ## Wasn't converted, copied from Sardauker who has same value in TibEd.
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BuildDurationModifier: 40
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Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
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Valued:
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Cost: 80
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Tooltip:
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Name: Grenadier
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Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
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Health:
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HP: 600
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Mobile:
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@@ -201,11 +201,11 @@ sardaukar:
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Prerequisites: ~barracks.harkonnen, upgrade.barracks, high_tech_factory, ~techlevel.high
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BuildDuration: 81
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BuildDurationModifier: 40
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Description: Elite assault infantry\n Strong vs Infantry, Vehicles\n Weak vs Artillery
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Valued:
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Cost: 200
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Tooltip:
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Name: Sardaukar
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Description: Elite assault infantry\n Strong vs Infantry, Vehicles\n Weak vs Artillery
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Health:
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HP: 1000
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Mobile:
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@@ -232,11 +232,11 @@ saboteur:
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Queue: Infantry
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BuildPaletteOrder: 100
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Prerequisites: ~disabled
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Description: Sneaky infantry, armed with explosives\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
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Valued:
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Cost: 300 ## actually 0, but spawns from support power at Palace
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Tooltip:
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Name: Saboteur
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Description: Sneaky infantry, armed with explosives\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
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Health:
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HP: 400
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Mobile:
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@@ -259,10 +259,10 @@ saboteur:
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nsfremen:
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Inherits: fremen
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Tooltip:
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Description: Elite sniper infantry unit\n Strong vs Infantry\n Weak vs Vehicles
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Buildable:
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BuildPaletteOrder: 105
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Prerequisites: ~disabled
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Description: Elite sniper infantry unit\n Strong vs Infantry\n Weak vs Vehicles
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RenderSprites:
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Image: fremen
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-Cloak:
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