Yaml files updated with Description moved from Tooltip to Buildable

This commit is contained in:
Tyson Liddell
2016-10-02 13:38:42 +11:00
parent aeb1e07823
commit 8a760fedf2
40 changed files with 309 additions and 272 deletions

View File

@@ -10,7 +10,6 @@
TerrainTypes: Rock
Tooltip:
Name: Concrete
Description: Provides a strong foundation that prevents\ndamage from the terrain.
RenderSprites:
KillsSelf:
RemoveInstead: true
@@ -18,6 +17,7 @@
Queue: Building
Prerequisites: construction_yard
BuildPaletteOrder: 10
Description: Provides a strong foundation that prevents\ndamage from the terrain.
concretea:
Inherits: ^concrete
@@ -114,13 +114,13 @@ wind_trap:
BuildPaletteOrder: 10
BuildDuration: 180
BuildDurationModifier: 40
Description: Provides power for other structures
Selectable:
Bounds: 64,64
Valued:
Cost: 225
Tooltip:
Name: Wind Trap
Description: Provides power for other structures
Building:
Footprint: xx xx
Dimensions: 2,2
@@ -153,13 +153,13 @@ barracks:
BuildPaletteOrder: 40
BuildDuration: 231
BuildDurationModifier: 40
Description: Trains infantry
Selectable:
Bounds: 64,64
Valued:
Cost: 225
Tooltip:
Name: Barracks
Description: Trains infantry
Building:
Footprint: xx xx
Dimensions: 2,2
@@ -228,13 +228,13 @@ refinery:
BuildPaletteOrder: 20
BuildDuration: 540
BuildDurationModifier: 40
Description: Harvesters unload Spice here for processing
Selectable:
Bounds: 96,64
Valued:
Cost: 1500
Tooltip:
Name: Spice Refinery
Description: Harvesters unload Spice here for processing
Building:
Footprint: =xx xx=
Dimensions: 3,2
@@ -283,13 +283,13 @@ silo:
BuildPaletteOrder: 30
BuildDuration: 135
BuildDurationModifier: 40
Description: Stores excess harvested Spice
Selectable:
Bounds: 32,32
Valued:
Cost: 120
Tooltip:
Name: Silo
Description: Stores excess harvested Spice
Building:
Adjacent: 4
-GivesBuildableArea:
@@ -330,13 +330,13 @@ light_factory:
BuildPaletteOrder: 70
BuildDuration: 277
BuildDurationModifier: 40
Description: Produces light vehicles
Selectable:
Bounds: 96,64
Valued:
Cost: 500
Tooltip:
Name: Light Factory
Description: Produces light vehicles
Building:
Footprint: xxx xx=
Dimensions: 3,2
@@ -409,13 +409,13 @@ heavy_factory:
BuildPaletteOrder: 100
BuildDuration: 648
BuildDurationModifier: 40
Description: Produces heavy vehicles
Selectable:
Bounds: 96,68,0,12
Valued:
Cost: 1000
Tooltip:
Name: Heavy Factory
Description: Produces heavy vehicles
Building:
Footprint: _x_ xxx =xx
Dimensions: 3,3
@@ -495,13 +495,13 @@ outpost:
BuildPaletteOrder: 50
BuildDuration: 270
BuildDurationModifier: 40
Description: Provides a radar map of the battlefield\n Requires power to operate
Selectable:
Bounds: 96,72,0,-8
Valued:
Cost: 750
Tooltip:
Name: Outpost
Description: Provides a radar map of the battlefield\n Requires power to operate
Building:
Footprint: xxx xxx
Dimensions: 3,2
@@ -531,13 +531,13 @@ starport:
Inherits: ^Building
Tooltip:
Name: Starport
Description: Dropzone for quick reinforcements, at a price.\n Requires power to operate
Buildable:
Prerequisites: construction_yard, heavy_factory, outpost, ~techlevel.high
Queue: Building
BuildPaletteOrder: 80
BuildDuration: 540
BuildDurationModifier: 40
Description: Dropzone for quick reinforcements, at a price.\n Requires power to operate
Valued:
Cost: 1500
Building:
@@ -608,6 +608,7 @@ wall:
BuildPaletteOrder: 60
BuildDuration: 54
BuildDurationModifier: 40
Description: Stop units and blocks enemy fire.
SoundOnDamageTransition:
DamagedSounds:
DestroyedSounds: EXPLSML4.WAV
@@ -617,7 +618,6 @@ wall:
Value: 0
Tooltip:
Name: Concrete Wall
Description: Stop units and blocks enemy fire.
AppearsOnRadar:
Building:
BuildSounds: CHUNG.WAV
@@ -660,11 +660,11 @@ medium_gun_turret:
BuildPaletteOrder: 90
BuildDuration: 231
BuildDurationModifier: 40
Description: Defensive structure\n Strong vs Tanks\n Weak vs Infantry, Aircraft
Valued:
Cost: 550
Tooltip:
Name: Gun Turret
Description: Defensive structure\n Strong vs Tanks\n Weak vs Infantry, Aircraft
Building:
Adjacent: 4
BuildSounds: CHUNG.WAV
@@ -702,11 +702,11 @@ large_gun_turret:
BuildPaletteOrder: 120
BuildDuration: 270
BuildDurationModifier: 40
Description: Defensive structure\n Strong vs Infantry, Aircraft\n Weak vs Tanks\n\n Requires power to operate
Valued:
Cost: 750
Tooltip:
Name: Rocket Turret
Description: Defensive structure\n Strong vs Infantry, Aircraft\n Weak vs Tanks\n\n Requires power to operate
Building:
Adjacent: 4
BuildSounds: CHUNG.WAV
@@ -747,11 +747,11 @@ repair_pad:
BuildPaletteOrder: 130
BuildDuration: 324
BuildDurationModifier: 40
Description: Repairs vehicles\n Allows construction of MCVs
Valued:
Cost: 800
Tooltip:
Name: Repair Pad
Description: Repairs vehicles\n Allows construction of MCVs
Building:
Footprint: =x= =x= ===
Dimensions: 3,3
@@ -794,13 +794,13 @@ high_tech_factory:
BuildPaletteOrder: 110
BuildDuration: 405
BuildDurationModifier: 40
Description: Unlocks advanced technology
Selectable:
Bounds: 96,68,0,12
Valued:
Cost: 1150
Tooltip:
Name: High Tech Factory
Description: Unlocks advanced technology
ProductionFromMapEdge:
Produces: Aircraft
Exit:
@@ -863,13 +863,13 @@ research_centre:
BuildPaletteOrder: 140
BuildDuration: 270
BuildDurationModifier: 40
Description: Unlocks experimental tanks
Selectable:
Bounds: 96,64,0,16
Valued:
Cost: 1000
Tooltip:
Name: Ix Lab
Description: Unlocks experimental tanks
Building:
Footprint: _x_ xxx xxx
Dimensions: 3,3
@@ -903,13 +903,13 @@ palace:
BuildPaletteOrder: 150
BuildDuration: 810
BuildDurationModifier: 40
Description: Unlocks elite infantry
Selectable:
Bounds: 96,96
Valued:
Cost: 1600
Tooltip:
Name: Palace
Description: Unlocks elite infantry
Building:
Footprint: xx= xxx =xx
Dimensions: 3,3