Yaml files updated with Description moved from Tooltip to Buildable
This commit is contained in:
@@ -10,7 +10,6 @@
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TerrainTypes: Rock
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Tooltip:
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Name: Concrete
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Description: Provides a strong foundation that prevents\ndamage from the terrain.
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RenderSprites:
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KillsSelf:
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RemoveInstead: true
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@@ -18,6 +17,7 @@
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Queue: Building
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Prerequisites: construction_yard
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BuildPaletteOrder: 10
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Description: Provides a strong foundation that prevents\ndamage from the terrain.
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concretea:
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Inherits: ^concrete
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@@ -114,13 +114,13 @@ wind_trap:
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BuildPaletteOrder: 10
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BuildDuration: 180
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BuildDurationModifier: 40
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Description: Provides power for other structures
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Selectable:
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Bounds: 64,64
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Valued:
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Cost: 225
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Tooltip:
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Name: Wind Trap
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Description: Provides power for other structures
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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@@ -153,13 +153,13 @@ barracks:
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BuildPaletteOrder: 40
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BuildDuration: 231
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BuildDurationModifier: 40
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Description: Trains infantry
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Selectable:
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Bounds: 64,64
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Valued:
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Cost: 225
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Tooltip:
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Name: Barracks
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Description: Trains infantry
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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@@ -228,13 +228,13 @@ refinery:
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BuildPaletteOrder: 20
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BuildDuration: 540
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BuildDurationModifier: 40
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Description: Harvesters unload Spice here for processing
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Selectable:
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Bounds: 96,64
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Valued:
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Cost: 1500
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Tooltip:
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Name: Spice Refinery
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Description: Harvesters unload Spice here for processing
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Building:
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Footprint: =xx xx=
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Dimensions: 3,2
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@@ -283,13 +283,13 @@ silo:
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BuildPaletteOrder: 30
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BuildDuration: 135
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BuildDurationModifier: 40
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Description: Stores excess harvested Spice
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Selectable:
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Bounds: 32,32
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Valued:
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Cost: 120
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Tooltip:
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Name: Silo
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Description: Stores excess harvested Spice
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Building:
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Adjacent: 4
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-GivesBuildableArea:
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@@ -330,13 +330,13 @@ light_factory:
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BuildPaletteOrder: 70
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BuildDuration: 277
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BuildDurationModifier: 40
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Description: Produces light vehicles
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Selectable:
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Bounds: 96,64
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Valued:
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Cost: 500
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Tooltip:
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Name: Light Factory
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Description: Produces light vehicles
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Building:
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Footprint: xxx xx=
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Dimensions: 3,2
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@@ -409,13 +409,13 @@ heavy_factory:
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BuildPaletteOrder: 100
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BuildDuration: 648
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BuildDurationModifier: 40
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Description: Produces heavy vehicles
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Selectable:
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Bounds: 96,68,0,12
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Valued:
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Cost: 1000
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Tooltip:
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Name: Heavy Factory
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Description: Produces heavy vehicles
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Building:
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Footprint: _x_ xxx =xx
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Dimensions: 3,3
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@@ -495,13 +495,13 @@ outpost:
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BuildPaletteOrder: 50
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BuildDuration: 270
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BuildDurationModifier: 40
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Description: Provides a radar map of the battlefield\n Requires power to operate
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Selectable:
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Bounds: 96,72,0,-8
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Valued:
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Cost: 750
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Tooltip:
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Name: Outpost
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Description: Provides a radar map of the battlefield\n Requires power to operate
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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@@ -531,13 +531,13 @@ starport:
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Inherits: ^Building
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Tooltip:
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Name: Starport
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Description: Dropzone for quick reinforcements, at a price.\n Requires power to operate
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Buildable:
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Prerequisites: construction_yard, heavy_factory, outpost, ~techlevel.high
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Queue: Building
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BuildPaletteOrder: 80
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BuildDuration: 540
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BuildDurationModifier: 40
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Description: Dropzone for quick reinforcements, at a price.\n Requires power to operate
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Valued:
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Cost: 1500
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Building:
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@@ -608,6 +608,7 @@ wall:
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BuildPaletteOrder: 60
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BuildDuration: 54
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BuildDurationModifier: 40
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Description: Stop units and blocks enemy fire.
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SoundOnDamageTransition:
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DamagedSounds:
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DestroyedSounds: EXPLSML4.WAV
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@@ -617,7 +618,6 @@ wall:
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Value: 0
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Tooltip:
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Name: Concrete Wall
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Description: Stop units and blocks enemy fire.
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AppearsOnRadar:
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Building:
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BuildSounds: CHUNG.WAV
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@@ -660,11 +660,11 @@ medium_gun_turret:
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BuildPaletteOrder: 90
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BuildDuration: 231
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BuildDurationModifier: 40
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Description: Defensive structure\n Strong vs Tanks\n Weak vs Infantry, Aircraft
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Valued:
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Cost: 550
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Tooltip:
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Name: Gun Turret
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Description: Defensive structure\n Strong vs Tanks\n Weak vs Infantry, Aircraft
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Building:
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Adjacent: 4
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BuildSounds: CHUNG.WAV
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@@ -702,11 +702,11 @@ large_gun_turret:
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BuildPaletteOrder: 120
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BuildDuration: 270
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BuildDurationModifier: 40
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Description: Defensive structure\n Strong vs Infantry, Aircraft\n Weak vs Tanks\n\n Requires power to operate
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Valued:
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Cost: 750
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Tooltip:
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Name: Rocket Turret
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Description: Defensive structure\n Strong vs Infantry, Aircraft\n Weak vs Tanks\n\n Requires power to operate
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Building:
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Adjacent: 4
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BuildSounds: CHUNG.WAV
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@@ -747,11 +747,11 @@ repair_pad:
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BuildPaletteOrder: 130
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BuildDuration: 324
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BuildDurationModifier: 40
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Description: Repairs vehicles\n Allows construction of MCVs
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Valued:
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Cost: 800
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Tooltip:
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Name: Repair Pad
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Description: Repairs vehicles\n Allows construction of MCVs
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Building:
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Footprint: =x= =x= ===
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Dimensions: 3,3
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@@ -794,13 +794,13 @@ high_tech_factory:
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BuildPaletteOrder: 110
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BuildDuration: 405
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BuildDurationModifier: 40
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Description: Unlocks advanced technology
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Selectable:
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Bounds: 96,68,0,12
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Valued:
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Cost: 1150
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Tooltip:
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Name: High Tech Factory
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Description: Unlocks advanced technology
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ProductionFromMapEdge:
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Produces: Aircraft
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Exit:
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@@ -863,13 +863,13 @@ research_centre:
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BuildPaletteOrder: 140
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BuildDuration: 270
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BuildDurationModifier: 40
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Description: Unlocks experimental tanks
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Selectable:
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Bounds: 96,64,0,16
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Valued:
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Cost: 1000
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Tooltip:
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Name: Ix Lab
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Description: Unlocks experimental tanks
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Building:
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Footprint: _x_ xxx xxx
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Dimensions: 3,3
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@@ -903,13 +903,13 @@ palace:
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BuildPaletteOrder: 150
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BuildDuration: 810
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BuildDurationModifier: 40
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Description: Unlocks elite infantry
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Selectable:
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Bounds: 96,96
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Valued:
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Cost: 1600
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Tooltip:
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Name: Palace
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Description: Unlocks elite infantry
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Building:
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Footprint: xx= xxx =xx
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Dimensions: 3,3
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