Yaml files updated with Description moved from Tooltip to Buildable

This commit is contained in:
Tyson Liddell
2016-10-02 13:38:42 +11:00
parent aeb1e07823
commit 8a760fedf2
40 changed files with 309 additions and 272 deletions

View File

@@ -4,12 +4,12 @@ MSLO:
Cost: 2500
Tooltip:
Name: Missile Silo
Description: Provides an atomic bomb.\nRequires power to operate.\n Special Ability: Atom Bomb\nMaximum 1 can be built.
Buildable:
Queue: Defense
BuildPaletteOrder: 140
Prerequisites: techcenter, ~techlevel.unrestricted
BuildLimit: 1
Description: Provides an atomic bomb.\nRequires power to operate.\n Special Ability: Atom Bomb\nMaximum 1 can be built.
Building:
Footprint: xx
Dimensions: 2,1
@@ -55,11 +55,11 @@ GAP:
Cost: 800
Tooltip:
Name: Gap Generator
Description: Obscures the enemy's view with shroud.\nRequires power to operate.
Buildable:
Queue: Defense
BuildPaletteOrder: 110
Prerequisites: atek, ~structures.allies, ~techlevel.high
Description: Obscures the enemy's view with shroud.\nRequires power to operate.
Selectable:
Bounds: 24,24
SelectionDecorations:
@@ -95,11 +95,11 @@ SPEN:
Cost: 800
Tooltip:
Name: Sub Pen
Description: Produces and repairs\nsubmarines and transports.
Buildable:
Queue: Building
BuildPaletteOrder: 50
Prerequisites: anypower, ~structures.soviet, ~techlevel.low
Description: Produces and repairs\nsubmarines and transports.
Targetable:
TargetTypes: Ground, Water, Structure, C4, DetonateAttack, SpyInfiltrate
Building:
@@ -185,11 +185,11 @@ SYRD:
Queue: Building
BuildPaletteOrder: 40
Prerequisites: anypower, ~structures.allies, ~techlevel.low
Description: Produces and repairs ships\nand transports.
Valued:
Cost: 1000
Tooltip:
Name: Shipyard
Description: Produces and repairs ships\nand transports.
Targetable:
TargetTypes: Ground, Water, Structure, C4, DetonateAttack, SpyInfiltrate
Building:
@@ -280,11 +280,11 @@ IRON:
BuildPaletteOrder: 130
Prerequisites: stek, ~structures.soviet, ~techlevel.unrestricted
BuildLimit: 1
Description: Makes a group of units invulnerable\nfor a short time.\nRequires power to operate.\n Special Ability: Invulnerability\nMaximum 1 can be built.
Valued:
Cost: 1500
Tooltip:
Name: Iron Curtain
Description: Makes a group of units invulnerable\nfor a short time.\nRequires power to operate.\n Special Ability: Invulnerability\nMaximum 1 can be built.
Building:
Footprint: xx
Dimensions: 2,1
@@ -330,11 +330,11 @@ PDOX:
BuildPaletteOrder: 120
Prerequisites: atek, ~structures.allies, ~techlevel.unrestricted
BuildLimit: 1
Description: Teleports a group of units across the\nmap for a short time.\nRequires power to operate.\n Special Ability: Chronoshift\nMaximum 1 can be built.
Valued:
Cost: 1500
Tooltip:
Name: Chronosphere
Description: Teleports a group of units across the\nmap for a short time.\nRequires power to operate.\n Special Ability: Chronoshift\nMaximum 1 can be built.
Building:
Footprint: xx xx
Dimensions: 2,2
@@ -400,11 +400,11 @@ TSLA:
Queue: Defense
BuildPaletteOrder: 80
Prerequisites: weap, ~structures.soviet, ~techlevel.medium
Description: Advanced base defense.\nRequires power to operate.\nCan detect cloaked units.\n Strong vs Vehicles, Infantry\n Weak vs Aircraft
Valued:
Cost: 1200
Tooltip:
Name: Tesla Coil
Description: Advanced base defense.\nRequires power to operate.\nCan detect cloaked units.\n Strong vs Vehicles, Infantry\n Weak vs Aircraft
RequiresPower:
Selectable:
Bounds: 24,24
@@ -444,11 +444,11 @@ AGUN:
Queue: Defense
BuildPaletteOrder: 90
Prerequisites: dome, ~structures.allies, ~techlevel.medium
Description: Anti-Air base defense.\nRequires power to operate.\nCan detect cloaked units.\n Strong vs Aircraft\n Weak vs Ground units
Valued:
Cost: 800
Tooltip:
Name: AA Gun
Description: Anti-Air base defense.\nRequires power to operate.\nCan detect cloaked units.\n Strong vs Aircraft\n Weak vs Ground units
Selectable:
Bounds: 24,24
SelectionDecorations:
@@ -494,11 +494,11 @@ DOME:
Queue: Building
BuildPaletteOrder: 90
Prerequisites: proc, ~techlevel.medium
Description: Provides an overview\nof the battlefield.\nCan detect cloaked units.\n Requires power to operate.
Valued:
Cost: 1800
Tooltip:
Name: Radar Dome
Description: Provides an overview\nof the battlefield.\nCan detect cloaked units.\n Requires power to operate.
Building:
Footprint: xx xx
Dimensions: 2,2
@@ -529,12 +529,12 @@ PBOX:
Inherits: ^Defense
Tooltip:
Name: Pillbox
Description: Static defense with a fireport for a\ngarrisoned soldier.\nCan detect cloaked units.\n Strong vs Infantry, Light armor\n Weak vs Tanks, Aircraft
Building:
Buildable:
Queue: Defense
BuildPaletteOrder: 40
Prerequisites: tent, ~structures.allies, ~techlevel.low
Description: Static defense with a fireport for a\ngarrisoned soldier.\nCan detect cloaked units.\n Strong vs Infantry, Light armor\n Weak vs Tanks, Aircraft
Valued:
Cost: 400
Health:
@@ -574,12 +574,12 @@ HBOX:
Inherits: ^Defense
Tooltip:
Name: Camo Pillbox
Description: Camouflaged static defense with a fireport\nfor a garrisoned soldier.\nCan detect cloaked units.\n Strong vs Infantry, Light armor\n Weak vs Tanks, Aircraft
Building:
Buildable:
Queue: Defense
BuildPaletteOrder: 50
Prerequisites: tent, ~structures.allies, ~techlevel.medium
Description: Camouflaged static defense with a fireport\nfor a garrisoned soldier.\nCan detect cloaked units.\n Strong vs Infantry, Light armor\n Weak vs Tanks, Aircraft
Valued:
Cost: 600
Health:
@@ -624,11 +624,11 @@ GUN:
Queue: Defense
BuildPaletteOrder: 70
Prerequisites: tent, ~structures.allies, ~techlevel.medium
Description: Anti-Armor base defense.\nCan detect cloaked units.\n Strong vs Vehicles\n Weak vs Infantry, Aircraft
Valued:
Cost: 600
Tooltip:
Name: Turret
Description: Anti-Armor base defense.\nCan detect cloaked units.\n Strong vs Vehicles\n Weak vs Infantry, Aircraft
Building:
Health:
HP: 400
@@ -664,11 +664,11 @@ FTUR:
Queue: Defense
BuildPaletteOrder: 60
Prerequisites: barr, ~structures.soviet, ~techlevel.low
Description: Anti-Infantry base defense.\nCan detect cloaked units.\n Strong vs Infantry, Light armor\n Weak vs Tanks, Aircraft
Valued:
Cost: 600
Tooltip:
Name: Flame Tower
Description: Anti-Infantry base defense.\nCan detect cloaked units.\n Strong vs Infantry, Light armor\n Weak vs Tanks, Aircraft
Building:
Health:
HP: 400
@@ -702,11 +702,11 @@ SAM:
Queue: Defense
BuildPaletteOrder: 100
Prerequisites: dome, ~structures.soviet, ~techlevel.medium
Description: Anti-Air base defense.\nRequires power to operate.\nCan detect cloaked units.\n Strong vs Aircraft\n Weak vs Ground units
Valued:
Cost: 750
Tooltip:
Name: SAM Site
Description: Anti-Air base defense.\nRequires power to operate.\nCan detect cloaked units.\n Strong vs Aircraft\n Weak vs Ground units
Building:
Footprint: xx
Dimensions: 2,1
@@ -746,11 +746,11 @@ ATEK:
Queue: Building
BuildPaletteOrder: 140
Prerequisites: weap, dome, ~structures.allies, ~techlevel.high
Description: Provides Allied advanced technologies.\n Special Ability: GPS Satellite
Valued:
Cost: 1500
Tooltip:
Name: Allied Tech Center
Description: Provides Allied advanced technologies.\n Special Ability: GPS Satellite
ProvidesPrerequisite:
Prerequisite: techcenter
Building:
@@ -785,11 +785,11 @@ WEAP:
Queue: Building
BuildPaletteOrder: 80
Prerequisites: proc, ~techlevel.low
Description: Produces vehicles.
Valued:
Cost: 2000
Tooltip:
Name: War Factory
Description: Produces vehicles.
Building:
Footprint: xxx xxx
Dimensions: 3,2
@@ -889,6 +889,7 @@ FACT:
Queue: Building
BuildPaletteOrder: 1000
Prerequisites: ~disabled
Description: Produces structures.
ProvidesPrerequisite@allies:
Factions: allies, england, france, germany
Prerequisite: structures.allies
@@ -929,7 +930,6 @@ FACT:
Cost: 2500
Tooltip:
Name: Construction Yard
Description: Produces structures.
CustomSellValue:
Value: 2500
BaseBuilding:
@@ -960,11 +960,11 @@ PROC:
Queue: Building
BuildPaletteOrder: 60
Prerequisites: anypower, ~techlevel.infonly
Description: Refines Ore and Gems\ninto credits.
Valued:
Cost: 1400
Tooltip:
Name: Ore Refinery
Description: Refines Ore and Gems\ninto credits.
Building:
Footprint: _x_ xxx x==
Dimensions: 3,3
@@ -1014,11 +1014,11 @@ SILO:
Queue: Defense
BuildPaletteOrder: 35
Prerequisites: proc, ~techlevel.infonly
Description: Stores excess refined\nOre and Gems.
Valued:
Cost: 150
Tooltip:
Name: Silo
Description: Stores excess refined\nOre and Gems.
Building:
-GivesBuildableArea:
Health:
@@ -1045,11 +1045,11 @@ HPAD:
Queue: Building
BuildPaletteOrder: 120
Prerequisites: dome, ~structures.allies, ~techlevel.medium
Description: Produces and reloads\nhelicopters.
Valued:
Cost: 500
Tooltip:
Name: Helipad
Description: Produces and reloads\nhelicopters.
Building:
Footprint: xx xx
Dimensions: 2,2
@@ -1124,11 +1124,11 @@ AFLD:
Queue: Building
BuildPaletteOrder: 130
Prerequisites: dome, ~structures.soviet, ~techlevel.medium
Description: Produces and reloads aircraft.\n Special Ability: Paratroopers\n Special Ability: Spy Plane
Valued:
Cost: 500
Tooltip:
Name: Airfield
Description: Produces and reloads aircraft.\n Special Ability: Paratroopers\n Special Ability: Spy Plane
Building:
Footprint: xxx xxx
Dimensions: 3,2
@@ -1241,11 +1241,11 @@ POWR:
Queue: Building
BuildPaletteOrder: 10
Prerequisites: ~techlevel.infonly
Description: Provides power for other structures.
Valued:
Cost: 300
Tooltip:
Name: Power Plant
Description: Provides power for other structures.
ProvidesPrerequisite:
Prerequisite: anypower
Building:
@@ -1278,11 +1278,11 @@ APWR:
Queue: Building
BuildPaletteOrder: 110
Prerequisites: dome, ~techlevel.medium
Description: Provides double the power of a\nstandard Power Plant.
Valued:
Cost: 500
Tooltip:
Name: Advanced Power Plant
Description: Provides double the power of a\nstandard Power Plant.
ProvidesPrerequisite:
Prerequisite: anypower
Building:
@@ -1319,11 +1319,11 @@ STEK:
Queue: Building
BuildPaletteOrder: 150
Prerequisites: weap, dome, ~structures.soviet, ~techlevel.high
Description: Provides Soviet advanced technologies.
Valued:
Cost: 1500
Tooltip:
Name: Soviet Tech Center
Description: Provides Soviet advanced technologies.
ProvidesPrerequisite:
Prerequisite: techcenter
Building:
@@ -1346,11 +1346,11 @@ BARR:
Queue: Building
BuildPaletteOrder: 30
Prerequisites: anypower, ~structures.soviet, ~techlevel.infonly
Description: Trains infantry.
Valued:
Cost: 400
Tooltip:
Name: Soviet Barracks
Description: Trains infantry.
Building:
Footprint: xx xx
Dimensions: 2,2
@@ -1420,11 +1420,11 @@ KENN:
Queue: Building
BuildPaletteOrder: 175
Prerequisites: anypower, ~structures.soviet, ~techlevel.infonly
Description: Trains Attack Dogs.
Valued:
Cost: 100
Tooltip:
Name: Kennel
Description: Trains Attack Dogs.
Building:
-GivesBuildableArea:
Health:
@@ -1468,11 +1468,11 @@ TENT:
Queue: Building
BuildPaletteOrder: 20
Prerequisites: anypower, ~structures.allies, ~techlevel.infonly
Description: Trains infantry.
Valued:
Cost: 400
Tooltip:
Name: Allied Barracks
Description: Trains infantry.
Building:
Footprint: xx xx
Dimensions: 2,2
@@ -1548,11 +1548,11 @@ FIX:
Queue: Building
BuildPaletteOrder: 100
Prerequisites: weap, ~techlevel.medium
Description: Repairs vehicles for credits.
Valued:
Cost: 1200
Tooltip:
Name: Service Depot
Description: Repairs vehicles for credits.
Building:
Footprint: _x_ xxx _x_
Dimensions: 3,3
@@ -1586,13 +1586,13 @@ SBAG:
Queue: Defense
BuildPaletteOrder: 10
Prerequisites: fact, ~structures.allies, ~techlevel.low
Description: Stops infantry and light vehicles.\nCan be crushed by tanks.
Valued:
Cost: 25
CustomSellValue:
Value: 0
Tooltip:
Name: Sandbag Wall
Description: Stops infantry and light vehicles.\nCan be crushed by tanks.
Health:
HP: 300
Armor:
@@ -1611,13 +1611,13 @@ FENC:
Queue: Defense
BuildPaletteOrder: 20
Prerequisites: fact, ~structures.soviet, ~techlevel.low
Description: Stops infantry and light vehicles.\nCan be crushed by tanks.
Valued:
Cost: 25
CustomSellValue:
Value: 0
Tooltip:
Name: Wire Fence
Description: Stops infantry and light vehicles.\nCan be crushed by tanks.
Health:
HP: 300
Armor:
@@ -1636,13 +1636,13 @@ BRIK:
Queue: Defense
BuildPaletteOrder: 30
Prerequisites: fact, ~techlevel.medium
Description: Stop units and blocks enemy fire.
Valued:
Cost: 100
CustomSellValue:
Value: 0
Tooltip:
Name: Concrete Wall
Description: Stop units and blocks enemy fire.
SoundOnDamageTransition:
DamagedSounds: crmble2.aud
DestroyedSounds: kaboom30.aud
@@ -1738,16 +1738,19 @@ BARRACKS:
AlwaysVisible:
Tooltip:
Name: Infantry Production
Buildable:
Description: Infantry Production
TECHCENTER:
AlwaysVisible:
Tooltip:
Name: Tech Center
Buildable:
Description: Tech Center
ANYPOWER:
AlwaysVisible:
Tooltip:
Name: Power Plant
Buildable:
Description: Power Plant